Skip to content

v1.2.2 — GL driver preflight: no more silent black screens

Choose a tag to compare

@EapRules EapRules released this 07 Aug 00:47
· 7 commits to main since this release

Fix

  • The GL provider search now verifies a driver can actually be LOADED, not just that the file exists. On some firmwares (notably muOS on 64-bit userlands) a 32-bit Mali blob is present but its own 32-bit libraries were never installed — v1.2.0/v1.2.1 picked it and died silently. v1.2.2 dlopen-tests every candidate first, falls through to the next option, and if nothing works the on-screen message now tells you exactly which library is missing (full detail in log.txt).

If you're on muOS and the game didn't start

Update, run once, and share your log.txt (or the on-screen message) on the thread/issue — it now names the exact missing 32-bit library, and with that we can look at shipping it in the next release.

If you're on ArkOS/AeolusUX with the "no 32-bit GPU driver" screen

That firmware genuinely ships no 32-bit GL stack — it's a firmware limitation, not a port bug. ROCKNIX ships full 32-bit GL on the same devices.

Install

Drop the zip in ports/autoinstall/ and reboot. Updating keeps your imported game data.