Rift Wizard 2's Steam Workshop update changed how mods load. Mods are now opt-in: the game loads a mod only if it has been enabled through the in-game Mods menu — a visual list a blind player cannot read until the screen reader is already running. That is a catch-22: the very mod that would voice the menu can't be switched on without it. This release ships a small standalone tool that resolves it.
Installation
- Extract
words-of-power-v0.4.1.zipand copy thescreen_readerfolder intoRiftWizard2/mods/. - With the game closed, run
enable_screen_reader.exefrom thescreen_readerfolder (double-click it, or run it from a command prompt). It enables the mod for you — no menu needed — and reports what it did. - Launch the game. You'll hear "Words of Power version 0.4.0" on startup.
To turn the mod off again later, run enable_screen_reader.exe --disable from a command prompt.
enable_screen_reader.exe is a self-contained executable (no Python install required), built from the included enable_screen_reader.py source. It enables the mod by writing screen_reader into the game's saved options (options2.dat); your keybinds, volumes, and other settings are preserved.
Note: The first time you run the tool, Windows SmartScreen may warn that it is from an unknown publisher. Choose "More info" → "Run anyway".
What changed
The mod's runtime code is unchanged from 0.4.0. This release is installation tooling only — see CHANGELOG.txt for details.