Skip to content
This repository was archived by the owner on Jul 4, 2026. It is now read-only.

Crawler 2.0 - #1

Merged
Earu merged 10 commits into
Earu:masterfrom
unknao:master
Aug 2, 2023
Merged

Crawler 2.0#1
Earu merged 10 commits into
Earu:masterfrom
unknao:master

Conversation

@unknao

@unknao unknao commented Aug 2, 2023

Copy link
Copy Markdown
Contributor

The Crawler as it is right now is a pretty terrible vehicle to put it lightly, it is unwieldy, not very good at crawling and not very fun to drive around. I have rewritten most of the logic for movement to make it much more controllable and less jittery.

Changes:

  • Renamed the class from "Crawler" to "prop_vehicle_crawler" to not have such a conflicting name.
  • Removed all other entities aside from the main crawler.
  • Recompiled the bike model to have attachment points to remove the need for trail SENTs.
  • Recompiled the wheel to not have such retarded angles and moved all of its logic to the client (no more wobbly jittery wheel).
  • Gutted pretty much all of the hover code and replaced it with something that's MUCH better (it can drive on walls and drive at a not snails pace speed now).
  • Added a steering wheel animation using the bone that was already there.
  • Energy colors now change for people who join after they've been set.
  • The gizmo now points at world angles properly.

@Earu
Earu merged commit f24f8f4 into Earu:master Aug 2, 2023
Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants