feat: 新增 EasyCon.WinInput 项目,支持手柄/键盘输入绑定#41
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- 新建 EasyCon.WinInput 类库,包含 GamepadInputBinder、KeyboardInputBinder、GamepadMapper 等组件 - 将 KeyBinder 和 LowLevelKeyboard 从 Avalonia.Core 迁移至 WinInput - 新增 IInputBinder 接口到 EasyCon.Core - 更新 VPadService、JCPainter 适配新结构 - EasyConForm 集成游戏手柄输入绑定 - 新增 GamepadApiDemo 工具项目
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Code Review严重问题1.
2. 这个文件包含任务规划的临时内容,不属于代码库。 3.
中等问题4.
轻微问题5.
6.
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- IInputBinder 新增 RegisterEscapeKey,通过 VPadService 暴露 ESC 注册 - LowLevelKeyboard 改为 internal,EasyConForm 不再直接引用 - GamepadInputBinder._enabled 加 volatile 修复线程安全 - .gitignore 替换 **.md 为具体文件名 - 删除 EasyConForm 中注释代码 - 新增 EasyCon.WinInput.Tests 项目,GamepadMapper 11 项单元测试
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Summary
EasyCon.WinInput类库(net10.0-windows),包含 GamepadInputBinder、KeyboardInputBinder、GamepadMapper 等组件EasyCon.Core新增IInputBinder接口,定义输入绑定的统一契约EasyCon2.Avalonia.Core/VPad迁移至EasyCon.WinInputIInputBinder策略模式切换输入源GamepadApiDemo工具项目Test plan
dotnet build EasyCon2.slnx