Player platform:
Windows, 64 bits continuous build of the Player.
Describe the issue in detail and how to reproduce it:
When a Input Number command is called in the RPG_RT, the cursor is put by default on the left while EasyRPG puts it on the right. This can cause confusions and can be less useful in some cases.

(Note: the order in the Debug scenes seems accurate compared to the variables one in the RPG_RT, and I'm not sure if this one really needs to be changed.)