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Input Number command puts the cursor on the right while RPG_RT puts it on the left by default #3041

@Mimigris

Description

@Mimigris

Player platform:

Windows, 64 bits continuous build of the Player.

Describe the issue in detail and how to reproduce it:

When a Input Number command is called in the RPG_RT, the cursor is put by default on the left while EasyRPG puts it on the right. This can cause confusions and can be less useful in some cases.
image

(Note: the order in the Debug scenes seems accurate compared to the variables one in the RPG_RT, and I'm not sure if this one really needs to be changed.)

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    UXFor issues affecting the user experience, such annoyances, counter-intuitive or ugly design

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