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Building

Build Requirements

  • CMake
  • make
  • C and C++ compiler
  • OpenGL libraries

Build Instructions

  1. Create a build directory (must be named exactly build)
  2. Run cmake .. from the build dir
  3. Run make from the build dir

Linux Scripts

The linuxScripts directory contains helper scripts for the project. They are all meant to be run from the linuxScripts directory, and will return there after execution.

  • linuxBuild.sh:
    • Navigates to the build dir, runs make, then executes the program
  • updateShaders.sh:
    • Copies the res directory to the build/bin directory.
    • Navigates to the build dir, runs make, then executes the program
    • if no c/cpp code has been changed, shaders will not update when running linux build

Running

After building, navigate to build/bin, and run the opengl executable. Execution must be relative to the res directory which is copied to build/bin during the build process.

Execution has only been tested on Linux, but is theoretically supported on Windows and MacOS.

Execution through WSL on windows has also been tested.

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