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Releases: EfeDursun125/CS-EBOT

E-BOT 1.10.1

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@EfeDursun125 EfeDursun125 released this 01 Jun 16:46
5049c97

New Contributors

Full Changelog: 1.10...1.10.1

E-BOT 1.10 Beta

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@EfeDursun125 EfeDursun125 released this 16 Mar 00:09
a622b6b

What's Changed

  • Waypoint path fixes by @l00k in #23
  • New: Rewritten AI
  • New: More optimizations
  • New: Waypoints can be created from the server
  • New: Amxmodx API support, api is not released yet
  • Removed: Default gamemode support, ebot is only for zm now
  • Updated: ebot.cfg and more!

New Contributors

  • @l00k made their first contribution in #23

Full Changelog: 1.07...1.10

E-BOT 1.10a Linux

E-BOT 1.10a Linux Pre-release
Pre-release

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@EfeDursun125 EfeDursun125 released this 08 Mar 16:03
85099ef

Full Changelog: 1.09b++l...1.10a

E-BOT 1.09b++ Linux

E-BOT 1.09b++ Linux Pre-release
Pre-release

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@EfeDursun125 EfeDursun125 released this 18 Apr 09:09
e84983e
1.09b++l

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E-BOT 1.09b+ Linux

E-BOT 1.09b+ Linux Pre-release
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@EfeDursun125 EfeDursun125 released this 15 Apr 20:00
7a0cd4e
1.09b+l

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E-BOT 1.09b+

E-BOT 1.09b+ Pre-release
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@EfeDursun125 EfeDursun125 released this 14 Feb 09:34
5c52fa5
  • Third release.

Full Changelog: 1.09b...1.09b+

E-BOT 1.09b

E-BOT 1.09b Pre-release
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@EfeDursun125 EfeDursun125 released this 13 Oct 13:41
babad5d
  • Second release.

E-BOT 1.09a

E-BOT 1.09a Pre-release
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@EfeDursun125 EfeDursun125 released this 10 Oct 16:43
5df53dd
  • First preview of remade ai

E-BOT 1.08b

E-BOT 1.08b Pre-release
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@EfeDursun125 EfeDursun125 released this 15 May 21:12
41842c9
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E-BOT 1.07

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@EfeDursun125 EfeDursun125 released this 26 Mar 21:54
1d69bd5
  • Added: Official Linux Build!
  • Added: CMakeLists.txt for building linux
  • Added: Half-Life support and for now deathmatch only, works on Opposing Force too but bots cant use new weapons
  • Added: New waypoint analyzer, works like NavMesh
  • Added: If map doesn't have waypoints ebot will automatically start generating waypoints, useful for servers
  • Removed: SSE2 support, fallback to Q3 algorithm
  • Fixed: Pathfinding Cost calculated wrongly and causing more cpu usage
  • Fixed: Bots aiming upper head and missing shots
  • Fixed: Bots do not pickup weapons & hostages
  • Fixed: Sometimes human bots do not escape if zombie is near
  • Changed bot nav handling for performance
  • Improved gameplay for base modes
  • More performance improvements
  • More console commands
  • Updated config

Known Bugs:

First bot never had a ping
Bots start moving slower on too high fps values (higher than 500)
Linux version MUST be compiled with CLANG compiler to get it work, otherwise game will CRASH when bots see/attack enemy

WARRNING

Download from HERE for better and fixed version!!!

WARRNING

Do not use this!

Full Changelog: 1.06...1.07