Grand Century 1.2.0 — The Instrument
The instruments
Nothing here changes how the game plays. It changes what we can see — the
gates every later change will be measured against.
- Save fingerprint. Saves now record the world they were made against
(province count, content schema version, and a hash of the seed's ownership
topology). A save from a different world is refused with a message that says
so, instead of loading and painting the map with someone else's provinces.
Saves made before this still load — a missing fingerprint is accepted. - Content lint + coverage. Every event has a choice, every decision chain
resolves, and every formable's core states exist — checked automatically, so a
future map rework cannot silently drop content that points at ids which no
longer exist. It also counts what each nation has to do, and the answer is
currently: 2 of 48 nations have a decision of their own, 3 have an event of
their own, 20 can form something, and 28 have none of the three. - Multiplayer conformance + bandwidth gates. The multiplayer server runs the
only world, so any change to the simulation is a change to multiplayer. A test
now proves the server and single-player produce identical worlds from the same
seed and inputs, and pins the wire cost so it cannot grow unnoticed. - Performance budgets, recorded. Snapshot building, the culture ledger, and
the number of screens that redraw on every tick all have measured numbers now,
so "we made it faster" becomes a claim with evidence. - The steerability probe explains itself. When a lever looks like it does
nothing, the report now says whether players were limited by money or by what
the market had in stock — which turned "the tax slider is inert" into a
specific, fixable finding about the economy.
What the new instruments immediately found
The gates earned their keep on their first run. None of these are regressions —
they are things that were always true and that nothing could see:
- Fiscal policy is decorative (#33). Cutting tax moves player pop cash by 2.5
million and how well fed those pops are by 0.0002. Nobody is short of money —
pops sit on roughly 833 rounds of everything they need to buy — so taxing them
cannot reach them, and the treasury has been pinned at its ceiling since year
three of the century. - No unification happens (#34). Across a full century on both balance seeds,
not one of the six formable nations ever forms. - The great powers never change (#35). After the opening decade the top table
moves six times in ninety years on one seed and not once on the other. - Prices sit at roughly twice their base for the whole century (#36), within 4%
of tripping the inflation gate.