Linux Loader Collection (2026-05-18_RomVault)
Archive size: 101 GB (ZStandard)
Update cadence: when content is updated
Linux Loader is an evolved fork of the original Lindbergh Loader project. Its primary goal is to run all SEGA Lindbergh arcade games on both Linux and Windows, with planned future support for additional arcade platforms such as Namco N2 / ES1 and Raw Thrills.
The project is written in C/C++ and is licensed under Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0) — it is intended for preservation and non-commercial personal use only.
- 🔗 GitHub: lindbergh-loader/linuxloader
- 💬 Discord: Arcade Community — for controls help, config questions, and general support
Note: Only submit GitHub issues here for datfile-related problems. For setup, install and general emulator questions, ask in the author's Discord.
About the SEGA Lindbergh Platform
The SEGA Lindbergh is a PC-based arcade system board released by SEGA in 2005. It is powered by an Intel Pentium 4 / Core 2 CPU paired with an NVIDIA GeForce 6 or 7 series GPU, running a customized Linux OS. Games are stored on a hard drive and execute as native Linux ELF binaries — the Linux equivalent of a Windows .exe. The platform was used for many notable titles from SEGA's arcade lineup in the mid-to-late 2000s, including the Initial D, House of the Dead, After Burner Climax, and Virtua Tennis series.
What is an ELF?
An ELF (Executable and Linkable Format) is the Linux equivalent of a Windows.exe. Lindbergh game executables are ELF binaries. They may or may not have a file extension.
Basic Usage (Windows)
Standard Launch
If your game folder is inside the emulator folder and you want to specify the elf file to use:
linuxloader.exe .\Games\After_Burner_Climax_Rev_A_SBLR_DVP-0009A_JPN_USA_UK\abc
If your game folder is elsewhere, use the full path with the drive letter:
linuxloader.exe --gamepath "D:\linux\roms\After_Burner_Climax_Rev_A_SBLR_DVP-0009A_JPN_USA_UK\abc"
ELF Autodetection
Linux Loader can autodetect the game ELF using the --gamepath option. Just point your path to the folder that contains the game elf:
linuxloader.exe --gamepath .\Games\Ghost_Squad_Evolution_Rev_A_SBNJ_DVP-0029A_JPN\vsg_1\
Batch Files / Custom Launchers
Most users create per-game .bat files, or build a simple GUI launcher. Either approach works — there's no required method.
Configuration Files
Linux Loader uses two ini files. By default, it looks for them in the game directory:
| File | Purpose |
|---|---|
linuxloader.ini |
Emulator and game configuration |
controls.ini |
Controller and input mapping |
Generating Default Config Files
linuxloader.exe --create config
linuxloader.exe --create controls
Example — expected file locations for After Burner Climax:
D:\Roms\After_Burner_Climax_SBLR_DVP-0009_JPN_USA_UK\linuxloader.ini
D:\Roms\After_Burner_Climax_SBLR_DVP-0009_JPN_USA_UK\controls.ini
Alternatively, you can pass config paths on the command line to override this behavior. See --help for details.
Test Mode
To boot any game into its test / service menu, add the -t flag:
linuxloader.exe "D:\Roms\After Burner Climax (SBLR) (Rev. A)\abc" -t
Use the Q key to enter the test menu once the game boots.
FOR ALL OTHER HELP AND DIRECTION, VISIT LINUX LOADER'S GITHUB OR DISCORD!
Tips & Troubleshooting
After Burner Climax — ABX01 Motor Error Fix
- Launch the game with
-tto enter test mode:linuxloader.exe "D:\Roms\After Burner Climax (SBLR) (Rev. A)\abc" -t - Navigate to Game Assignments (press Q)
- Set Cabinet Movement to OFF
- Quit the menu and close the game
- Relaunch without
-t
This same test menu procedure applies to any game that needs initial hardware/cabinet configuration.
Finding ROMs
Search for SegaLindbergh on Archive.org. Not all available dumps are currently supported, and not all supported games are available.
Supported Games
The table below lists confirmed, clean supported releases with their Game ID, Disc ID, and ELF executable path relative to the game root folder.
NOTE: The Linux version of the emulator currently supports MORE games than the Windows emulator does. I'm sure they'll eventually be par with each other, but for now, I have indicated the "Linux only" games so you don't needlessly try to run them in the Windows emulator with failed results.
I also don't promise to keep this list up to date perfectly in line and to the minute with the emulator website. If you're going to pick a list to follow for release status and such, don't use this one. This is more for my own use to keep track of things.
| Game | Game ID | Disc ID | ELF Path | Status |
|---|---|---|---|---|
| After Burner Climax | SBLR | DVP-0009 | abc |
|
| After Burner Climax Rev A | SBLR | DVP-0009A | abc |
|
| After Burner Climax Rev B | SBLR | DVP-0009B | abc |
|
| After Burner Climax SDX | SBMN | DVP-0018 | `` | missing |
| After Burner Climax SDX Rev A | SBMN | DVP-0018A | `` | missing |
| After Burner Climax SE | SBLR | DVP-0031 | abc |
|
| After Burner Climax SE Rev A | SBLR | DVP-0031A | `` | missing |
| Ghost Squad Evolution | SBNJ | DVP-0029 | vsg_l\vsg |
|
| Harley Davidson King of the Road | SBRG | DVP-5007 | elf\chopperM.elf |
🐧 |
| Hummer SDLX | SBQN | DVP-0057B | a.elf | 🐧 |
| Hummer SDLX | SBST | DVP-0057 | a.elf | 🐧 |
| Hummer Extreme | SBST | DVP-0079 | hummer_Master.elf | 🐧 |
| Hummer Extreme MDX | SBST | DVP-0083 | hummer_Master.elf | 🐧 |
| Initial D Arcade Stage 4 Export Rev B | SBNK | DVP-0030B | id4.elf |
|
| Initial D Arcade Stage 4 Export Rev C | SBNK | DVP-0030C | id4.elf |
|
| Initial D Arcade Stage 4 Export Rev D | SBNK | DVP-0030D | id4.elf |
|
| Initial D Arcade Stage 4 Rev A | SBML | DVP-0019A | id4.elf |
|
| Initial D Arcade Stage 4 Rev B | SBML | DVP-0019B | id4.elf |
|
| Initial D Arcade Stage 4 Rev C | SBML | DVP-0019C | id4.elf |
|
| Initial D Arcade Stage 4 Rev D | SBML | DVP-0019D | id4.elf |
|
| Initial D Arcade Stage 4 Rev G | SBML | DVP-0019G | id4.elf |
|
| Initial D 5 EXP | SBRY | DVP-0075 | id5.elf |
|
| Initial D 5 EXP 2.0 | SBTS | DVP-0084 | id5.elf |
|
| Initial D 5 EXP 2.0 Rev A | SBQN | DVP-0084A | id5.elf |
|
| Initial D Arcade Stage 5 Rev A | SBQZ | DVP-0070A | id5.elf |
|
| Initial D Arcade Stage 5 Rev C | SBQZ | DVP-0070C | id5.elf |
|
| Initial D Arcade Stage 5 Rev F | SBQZ | DVP-0070F | `` | missing |
| Let's Go Jungle! | SBLU | DVP-0011 | lgj_final |
|
| Let's Go Jungle! Rev A | SBLU | DVP-0011A | lgj_final |
|
| Let's Go Jungle Special | SBNR | DVP-0036 | lgjsp_app |
|
| Network Taisen Mahjong MJ4 | SBPN | DVP-0049G | `` | |
| Network Taisen Mahjong MJ4 Evolution | SBTA | DVP-0081 | `` | |
| Network Taisen Quiz Answer X Answer | SBMS | DVP-0025H | `` | |
| Network Taisen Quiz Answer X Answer Live | SBUR | DVP-0087D | `` | |
| OutRun 2 SP SDX | SBMB | DVP-0015 | `` | missing |
| OutRun 2 SP SDX Rev A | SBMB | DVP-0015A | root\Jennifer\Jennifer |
|
| Primeval Hunt | SBPP | DVP-0048 | `` | 🐧 |
| R-Tuned | SBQW | DVP-0060 | `` | 🐧 |
| RAMBO | SBQL | DVP-0069 | `` | 🐧 |
| RAMBO (China) | SBSS | DVP-0078 | `` | 🐧 |
| Sega Race TV | SBPF | DVP-0044 | `` | 🐧 |
| The House of the Dead 4 Rev A | SBLC | DVP-0003A | elf\hod4M.elf |
|
| The House of the Dead 4 Rev B | SBLC | DVP-0003B | elf\hod4M.elf |
|
| The House of the Dead 4 Rev C | SBLC | DVP-0003C | elf\hod4M.elf |
|
| The House of the Dead 4 Special | SBLS | DVP-0010 | `` | missing |
| The House of the Dead 4 Special Rev B | SBLS | DVP-0010B | `` | missing |
| The House of the Dead EX Loving Deads | SBRC | DVP-0063 | elf\hodexRI.elf |
|
| Too Spicy Rev A | SBMV | DVP-0027 | prog\apacheM.elf |
|
| Virtua Fighter 5 | SBLM | DVP-0008 | `` | 🐧 |
| Virtua Fighter 5 Rev A | SBLM | DVP-0008A | `` | 🐧 |
| Virtua Fighter 5 Rev B | SBLM | DVP-0008B | `` | 🐧 |
| Virtua Fighter 5 Rev E (Public Version C) | SBLM | DVP-0008E | `` | 🐧 |
| Virtua Fighter 5 Export | SBLM | DVP-0043 | `` | 🐧 |
| Virtua Fighter 5 Final Showdown REV A | SBUV | DVP-5019 | `` | 🐧 |
| Virtua Fighter 5 Final Showdown REV B | SBXX | DVP-5020 | `` | 🐧 |
| Virtua Fighter 5 Final Showdown REV B ver 6.0000 | SBXX | DVP-5020 | `` | 🐧 |
| Virtua Fighter 5 R | SBQU | DVP-5004 | `` | 🐧 |
| Virtua Fighter 5 R Rev D | SBQU | DVP-5004D | `` | 🐧 |
| Virtua Fighter 5 R Rev G | SBQU | DVP-5004G | `` | 🐧 |
| Virtua Tennis 3 | SBKX | DVP-0005 | `` | 🐧 |
| Virtua Tennis 3 Rev A | SBKX | DVP-0005A | vt3_Lindbergh\vt3_Lindbergh |
|
| Virtua Tennis 3 Rev B | SBKX | DVP-0005B | vt3_Lindbergh\vt3_Lindbergh |
|
| Virtua Tennis 3 Rev C | SBKX | DVP-0005C | vt3_Lindbergh\vt3_Lindbergh |
Licensing
Original source code, scripts, tooling, and hand-authored documentation and
metadata in this repository are licensed under the MIT License.
Archived game data, binaries, firmware, media assets, and other third-party
materials are not covered by the MIT License and remain the property of
their respective copyright holders.
See the LICENSE and NOTICE files for full details and scope clarification.