PCSX2x6 Arcade Collection (2026-06-30_RomVault)
Core archive size: 40.3GB (archive as file)
update cadence: when content is updated
All games are now included, but not all games are in a working state, a few still will not boot. The emulator still has a long way to go. if you have something to contribute to make this set better or more accurate, please do so.
There are numerous ways to setup these files and folders, and the way I chose is what I'm going with. If you want to do things some other way, then please do it yourself. This set has nothing to do with the TeknoParrot set, however closely aligned they may seem. You only need one set.. collecting both will not bestow additional magical powers to you.
The datfile contains all CHD's in <disk> format, with the CHD's INTERNAL SHA1 hash used for validation. This dat is NOT a dir2dat. This means you must perform a L3 SCAN on the CHD's you'll be using to rebuild in order for RomVault to calculate the internal hash of the CHDs. Do not rely on the visual size of the file since it has no bearing with CHD's. If you do not understand what I'm talking about, you should talk with an AI LLM and learn about the MAME CHD format and how it works.
CHD sources:
The emulator is quite finicky with some releases being in a specific CHD format, even though they're converted properly. Nothing I can do about this until all releases are in the emulator and tested to boot properly. Until then, there may be a few games that still don't work until they're fixed. Everything here
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Almost all CD and DVD based games come from here. All the CD and DVD's will be in ISO format. Using 7Zip, extract the ISO's out of their gzip archives first. Then, compress the ISO's using MAME 0.288 CHDMAN (download MAME from mamedev.org, chdman.exe is in the download pack). Use chdman.exe together with the following command (put this command in a batch file to make your life easier):
for /r %%i in ( *.iso) do chdman createdvd -i "%%i" -o "%%~ni.chd" -
All HDD based games come from the same link, but they will be in IMG format. Same thing - extract them out of their gzip archives. SOME HDD images are VERY LARGE, upwards of 80GB each. Make sure you have the temp space to work on them, and thankfully there are not very many of them to convert. Much of each hard drive is empty space, so it won't take very long to compress them. Here is the command to convert the IMG files to CHD's:
for /r %%i in (*.img) do chdman createhd -i "%%~fi" -o "%%~dpni.chd"
All the extra small files are included in a zip next to the datfile below.
If you want to use some other file source or method of converting or whatnot, good for you.. you do you and I hope it works out for you.
How to use these files:
Place this collection inside a "roms" folder within the PCSX2x6 parent folder. Example,
C:\pcsx2x6\roms
Add that folder location to the "Game List" and scan for files. the .acgame files is what the emulator looks for, and the folders each hold one game relative to how they're setup in the .acgame files. They are just simple text files and can be opened with any text editor.
Get your support from:
https://www.emuline.org/topic/2974-emu-namco-system-147-148-246-256-emulation-on-pcsx2x6-and-play/
https://github.com/PS2Homebrew-arcade/pcsx2x6
https://ps2homebrew-arcade.github.io/pcsx2x6/
- also click the link on their page for their pcsx2x6-specific Discord server for (not pcsx2)
Compatibility list: PS2Homebrew-arcade/pcsx2x6#9