Rewrite for Paper 26 with display entities and Gradle#1
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TypeThe0ry
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July 12, 2026 08:27
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What changed
ItemDisplayandTextDisplayentities.showEntity/hideEntityvisibility, chunk/entity lifecycle recovery, and reload reconciliation.Only
sparrow-yamlis included. The metadata, reflection, NBT, heart, and Redis broker modules either duplicate Paper 26 APIs, reintroduce NMS/version coupling, or are unrelated to this single-server render path.Why
The previous architecture depended on dozens of version-specific NMS implementations, raw entity metadata packets, synthetic entities, and high-frequency polling. That made upgrades fragile and caused work to scale with entity/player combinations. This rewrite uses Paper-owned entities and event/revision-driven state so stable displays do no recurring packet work.
Impact
This is intentionally a breaking platform reset:
Validation
gradlew.bat clean check shadowJar --warning-mode allnet.momirealms:sparrow-yaml:1.0.7Review notes
No live Paper server visual pass was run in this environment. Before merging, please verify item transforms, text billboard offsets, and interaction animations in game. Paper 26.2 is currently compile-checked against its alpha API coordinate.