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HUD Clock v4.3.2 Release

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@Elocrypt Elocrypt released this 05 Jun 00:27
· 4 commits to main since this release

Fixed

  • Season icon and label now derive from the calendar month rather than VS's
    position-based IGameCalendar.GetSeason API. The API routes through
    OnGetHemisphere / OnGetLatitude delegates that world-generation mods can
    override. Realistic Biome Generation patches GenMaps.getLatitude and
    overrides polarEquatorDistance in a way that causes GetSeason to return
    the wrong hemisphere for the player's position — players on a new world with
    default settings saw "Fall" in May. Deriving from the month (Mar–May = Spring,
    Jun–Aug = Summer, Sep–Nov = Fall, Dec–Feb = Winter) is authoritative, mod-safe,
    and consistent with the in-game date line in all cases. Vanilla behaviour is
    unchanged.