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Hemisphere-aware seasons toggle (Appearance section in settings, default on).
Restores the vanilla-accurate position-based season for players in the southern
hemisphere (Fall in May, Spring in November, etc.), which had regressed in 4.3.2.
Turn it off to fall back to the calendar-month derivation (Mar–May = Spring, etc.),
which is unaffected by world-generation mods that override VS's latitude delegates —
recommended for players using Realistic Biome Generation if the wrong season shows
on a fresh world.
Fixed
Regression from 4.3.2 where the season always followed the calendar month and ignored
the player's hemisphere, so vanilla southern-hemisphere players saw the wrong season.
The hemisphere-aware default is restored; the month-based behavior is now opt-out via
the new toggle.