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HUD Clock v4.3.3 Release

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@Elocrypt Elocrypt released this 08 Jun 12:14
· 3 commits to main since this release

Added

  • Hemisphere-aware seasons toggle (Appearance section in settings, default on).
    Restores the vanilla-accurate position-based season for players in the southern
    hemisphere (Fall in May, Spring in November, etc.), which had regressed in 4.3.2.
    Turn it off to fall back to the calendar-month derivation (Mar–May = Spring, etc.),
    which is unaffected by world-generation mods that override VS's latitude delegates —
    recommended for players using Realistic Biome Generation if the wrong season shows
    on a fresh world.

Fixed

  • Regression from 4.3.2 where the season always followed the calendar month and ignored
    the player's hemisphere, so vanilla southern-hemisphere players saw the wrong season.
    The hemisphere-aware default is restored; the month-based behavior is now opt-out via
    the new toggle.