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StepUp Advanced v1.0.6
Bug Fixes
- When disabling StepUp, the default behaviour of being able to step up slabs wasn't possible.
- In Singleplayer instances, most functions would not work properly if ServerEnforceSettings was false.
- Multiplayer config would no sync with the client properly or update properly, sometimes causing CTDs.
- Server clamping was forced in Singleplayer instances.
Notes
Server owners need to ensure that `AllowClientConfigReload` is equal to `false` in your config to prevent players from changing values beyond clamp limits.
In Singleplayer, clamping is no longer present and is now only enforced in multiplayer instances.
In Singleplayer, clamping is no longer present and is now only enforced in multiplayer instances.
Feedback
Please, report any bugs/crashes/problems or feature requests/ideas on the VS discord.