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Crystal Project Version 0.18.0

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@FabulaFey FabulaFey released this 06 Sep 16:58
· 7 commits to main since this release

Crystal Project v.0.18.0

https://github.com/Emerassi/CrystalProjectAPWorld/releases

馃毃 AP World Update 馃毃

New YAML Option Skip Quizard Quiz, when enabled this option will automatically unlock the underwater door that is normally unlocked by answering all of the quizard quiz questions.

New YAML Option Shopsanity Vanilla. When enabled shops will revert to their vanilla stock when all shopsanity checks for that shop are acquired.

馃毃 Bug Fixes 馃毃

Fixed an issue with castle ramparts checks not being in logic when they should.
Moved some Castle Sequoia checks to the proper floor so they come into logic at the correct time.
Made the logic for moving between Castle Sequoia floors now requires the correct level for defeating the floor boss as they are not able to be skipped.
Fixed an issue with save files being unable to be loaded
Fixed an issue where save points could not be interacted with in heist mode

KNOWN ISSUES

  • Receiving a passive point cap increase does not update the available passive points until a passive is toggled on or off.
  • Mods that change the text scrolls (such as the intro in spawning meadows) may result in unexpected behaviour