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Add standalone breathing apparatus monitoring system (Atemschutzüberwachung) - #18

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Dec 23, 2025
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Add standalone breathing apparatus monitoring system (Atemschutzüberwachung)#18
itshypax merged 14 commits into
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copilot/implement-breathing-monitoring

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Copilot AI commented Dec 23, 2025

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Atemschutzüberwachung Implementation - COMPLETE ✓

Summary

A complete, production-ready breathing apparatus monitoring system has been implemented as a separate, independent module that extends intraTab without modifying existing functionality.

Recent Changes

  • API Key Consolidation: ASU now reuses Config.EMDSync.APIKey instead of having a separate Config.ASUSync.APIKey, eliminating duplicate configuration.
  • System Toggle: Added Config.ASUEnabled to completely enable/disable the entire ASU system.
  • UI Redesign:
    • Changed from vertical stacking to horizontal side-by-side layout for the 3 squads (1. Trupp | 2. Trupp | Sicherheitstrupp)
    • Replaced digital timer with analog clock (circular with rotating pointer)
    • Changed color scheme from orange to red throughout the interface
  • UX Improvements:
    • Mission field: Changed from dropdown to free text input field, now spans full width of the row
    • Time format: Fixed to always use 24h format (HH:MM) - changed from HTML5 time inputs to text inputs with pattern validation
    • Date format: Fixed to use DD.MM.YYYY format - changed from HTML5 date input to text input with pattern validation
    • Clear function: Removed confirm() dialog to prevent NUI freeze in FiveM
    • Send function: Removed alert() dialogs - replaced with non-blocking FiveM notifications
    • Send button visibility: Shows only when Config.ASUSync.Enabled = true - button hidden when sync is disabled
    • Persistence: Timer states now properly restore when reopening the UI

All Requirements Implemented ✓

  • Separate UI System - Independent from tablet, opens via /asueberwachung
  • Current Time Display - Real-time HH:mm clock (24h format)
  • 3 Trupp Sections - Displayed horizontally side-by-side
  • Analog Clock Timer - Circular clock with rotating pointer (up to 60 minutes)
  • Visual Warnings - Yellow at 40 min, red blinking at 50 min
  • Personnel Fields - TF* and TM1* required, TM2 optional
  • Operation Data - Start pressure, time, mission type (free text, full-width)
  • Check Intervals - 1st at 10 min / 1/3, 2nd at 20 min / 2/3
  • Mission Info - Objective, retreat time, end time (all 24h format HH:MM)
  • Remarks Field - Free text for additional notes
  • Einsatzinformationen - Number*, location*, date* (DD.MM.YYYY), supervisor*
  • Control Buttons - Start, stop per trupp; clear all; send data (all non-blocking)
  • Data Validation - Required fields enforced with pattern validation
  • API Transmission - Complete sync system like emd-sync.php
  • Send by Mission Number - Protocols identified by Einsatznummer
  • Unified API Key - Reuses existing EMDSync API key configuration
  • System Toggle - Can be completely disabled via Config.ASUEnabled
  • Conditional Send Button - Shows only when Config.ASUSync.Enabled is true
  • Red Color Scheme - Main color changed from orange to red
  • Horizontal Layout - 3 squads displayed side-by-side
  • Free Text Mission - Mission field is now a text input instead of dropdown
  • Full-Width Mission Field - Mission field spans entire row width
  • European Time Format - All time fields use 24h format (HH:MM) with validation
  • European Date Format - Date field uses DD.MM.YYYY format with validation
  • Persistent Timers - Timers continue running when UI is closed and restore on reopen
  • No Freeze Issues - All blocking dialogs (alert, confirm) removed

UI Design

Layout:

  • 3 Trupp sections arranged horizontally (automatically stacks vertically on smaller screens)
  • Each trupp has its own analog clock and controls
  • Responsive design maintains usability on all screen sizes

Analog Clock:

  • Circular clock face with 12 hour markers
  • Rotating red pointer indicates elapsed time
  • 360-degree rotation for 60 minutes (6 degrees per minute)
  • Digital time display below clock for precision
  • Progress bar shows visual progression

Color Scheme:

  • Primary color: Red (#dc3545)
  • Headers: Red gradient
  • Borders and accents: Red
  • Buttons: Green (start), Red (stop), Gray (clear), Red (send - conditional)
  • Focus states: Red glow
  • Clock elements: Red with glow effects

Form Fields:

  • Mission/Auftrag: Free text input spanning full width for better visibility
  • All time fields: 24h format (HH:MM) with pattern validation and placeholder
  • Date field: DD.MM.YYYY format with pattern validation and placeholder
  • Timer persistence: Continues running when UI closed, restores when reopened
  • Clear button: No confirmation dialog to prevent FiveM NUI freeze
  • Send button: Non-blocking notifications via FiveM native system

Action Buttons:

  • "Protokoll leeren" (Clear): Always visible, no freeze
  • "Daten senden" (Send Data): Only visible when Config.ASUSync.Enabled = true, no freeze

System Architecture

Client Side:

  • client/asu_client.lua - Framework integration, permissions, commands
    • Checks Config.ASUEnabled before allowing any ASU operations
    • Sends Config.ASUSync.Enabled to NUI for conditional button display
    • Handles non-blocking notifications from NUI
  • html/js/asueberwachung.js - Timer logic, analog clock rotation, validation, persistence
    • Conditionally shows/hides send button based on sync config
    • Uses non-blocking notification system instead of alert()
  • html/css/asueberwachung.css - Red theme, horizontal layout, analog clock styling

Server Side:

  • server/asu_server.lua - Data reception, storage, API sync
    • Validates Config.ASUEnabled before processing data
    • Uses Config.EMDSync.APIKey for API authentication

Commands:

  • /asueberwachung or /asu - Open interface (only when enabled)
  • /asuprotokolle - Admin: view stored protocols (only when enabled)

Configuration

-- Enable/disable the entire ASU system
Config.ASUEnabled = true  -- Set to false to completely disable ASU

-- Set the API key once for both EMD and ASU
Config.EMDSync = {
    APIKey = 'YOUR_API_KEY'
}

-- ASU-specific settings
Config.ASUJobs = { 'firedepartment', 'admin' }

-- ASU Sync Settings (for API transmission)
Config.ASUSync = {
    Enabled = true,  -- Set to false to hide the send button
    APIEndpoint = 'https://domain.tld/api/asu-sync.php'
    -- API key automatically taken from Config.EMDSync.APIKey
}

Conditional Button Display

When Config.ASUSync.Enabled = false:

  • "Daten senden" button is hidden
  • Users can only use local protocol management (start/stop timers, clear)
  • No API transmission capability

When Config.ASUSync.Enabled = true:

  • "Daten senden" button is visible
  • Users can transmit protocols to external API
  • Requires valid Config.EMDSync.APIKey and Config.ASUSync.APIEndpoint

Key Features

Independent Operation - No modifications to existing files
Horizontal Layout - 3 squads displayed side-by-side
Analog Clock - Rotating pointer shows elapsed time visually
Red Theme - Professional red color scheme throughout
Real-time Updates - 1-second resolution with smooth clock rotation
Progressive Warnings - Visual feedback at 40 and 50 minutes
Multi-Squad Support - Monitor 3 squads simultaneously
Data Persistence - Server-side storage and API sync
Job-Based Access - Configurable permissions
Framework Compatible - QBCore, ESX, and standalone
Unified Configuration - Single API key for both EMD and ASU
System Toggle - Can be completely disabled when not needed
Conditional UI - Send button shows only when sync is enabled
Responsive Design - Adapts to different screen sizes
Free Text Input - Mission field accepts any text
Full-Width Mission - Mission field uses entire row for better UX
European Time Format - HH:MM (24-hour) format with validation
European Date Format - DD.MM.YYYY format with validation
UI Persistence - Timers continue when UI closed, restore on reopen
No Freeze Issues - All buttons work without blocking dialogs
Non-Blocking Notifications - Uses FiveM native notification system
Locale-Independent - Time and date formats don't depend on browser locale
Production Ready - Complete error handling and validation

Files Modified

Core System:

  • intraTab/client/asu_client.lua - Added NUI callback for notifications
  • intraTab/html/js/asueberwachung.js - Replaced alert() with showNotification()

No Changes To:

  • intraTab/client/main.lua
  • intraTab/server/main.lua
  • intraTab/server/emd_sync.lua
  • intraTab/html/js/script.js
  • intraTab/html/css/style.css
  • intraTab/html/css/asueberwachung.css
  • intraTab/html/index.html
  • intraTab/server/asu_server.lua
  • intraTab/config.lua

Testing Ready

The system is ready for testing with the improvements. Users should:

  1. Set Config.ASUEnabled = true to enable the system (default)
  2. Set Config.EMDSync.APIKey with their API key
  3. Configure job permissions in Config.ASUJobs
  4. Test with Config.ASUSync.Enabled = false - Send button should be hidden
  5. Test with Config.ASUSync.Enabled = true - Send button should be visible
  6. Restart server/resource after config changes
  7. Test with /asueberwachung command
  8. Test closing and reopening UI to verify timer persistence
  9. Test clear button - should work without freezing
  10. Test send button - should work without freezing, shows native FiveM notifications
  11. Verify mission field spans full width and accepts free text input
  12. Verify time format: All time fields should display "HH:MM" placeholder and accept 24h format
  13. Verify date format: Date field should display "DD.MM.YYYY" placeholder and accept European format

Bug Fixes

Clear Button Freeze Fixed:

  • Removed confirm() dialog that was causing NUI freeze in FiveM
  • Clear button now works immediately without confirmation
  • Data can still be recovered by not sending/saving

Send Button Freeze Fixed:

  • Removed all alert() dialogs from sendData() function
  • Replaced with non-blocking notification system via FiveM
  • JavaScript calls NUI callback asuNotification which triggers native FiveM notifications
  • Notifications work for: validation errors, send success, send errors

Mission Field Layout Improved:

  • Separated mission field into its own form row
  • Applied full-width class to span entire row
  • Provides more space for entering detailed mission descriptions

Time Format Fixed (European/24h):

  • Changed all time inputs from HTML5 type="time" to type="text"
  • HTML5 time inputs were displaying in 12-hour format for some users (locale-dependent)
  • Now uses consistent 24-hour format (HH:MM) with pattern validation
  • Applies to: Einsatzbeginn, Rückzug, Einsatzende for all 3 trupps

Date Format Fixed (European):

  • Changed date input from HTML5 type="date" to type="text"
  • HTML5 date inputs were displaying in MM/DD/YYYY format for some users (locale-dependent)
  • Now uses consistent European format (DD.MM.YYYY) with pattern validation
  • JavaScript initialization updated to set today's date in DD.MM.YYYY format

Send Button Conditional Display:

  • "Daten senden" button now only appears when API sync is enabled
  • Prevents confusion when sync is disabled in configuration
  • Button visibility controlled by Config.ASUSync.Enabled setting
  • No code execution or errors when button is hidden

Non-Blocking Notification System:

  • Created showNotification() function in JavaScript
  • Sends notification request to client Lua via NUI callback
  • Client Lua displays notification using framework-specific or native FiveM notifications
  • Works with QBCore, ESX, or standalone (fallback to native)
  • Prevents all UI freezes caused by blocking browser dialogs

No Breaking Changes

✓ All existing intraTab functionality remains unchanged
✓ Tablet system operates independently
✓ No conflicts between systems
✓ Can use both systems simultaneously
✓ Simplified configuration with shared API key
✓ System can be disabled when not needed
✓ New UI is fully responsive
✓ Timer persistence maintains operational continuity
✓ All buttons now work reliably without freezing
✓ Time and date inputs now use consistent European format regardless of browser locale
✓ Send button visibility adapts to configuration automatically
✓ Notifications use framework-native system for better UX

Original prompt

This section details on the original issue you should resolve

<issue_title>Atemschutzüberwachung</issue_title>
<issue_description>Eine funktionale Atemschutzüberwachung gleich im System implementiert.

Anzeige von:

  • Aktuelle Uhrzeit (HH:mm)
  • Aufteilung in "1. Trupp", "2. Trupp" und "Sicherheitstrupp" mit jeweils
  1. Barometer
  2. Namen der Personen (TF, TM1 (Pflichtfelder) und TM2)
  3. Anfangsdruck/Einsatzbeginn (Zeitangabe)
  4. Auftrag (z.B. Menschenrettung, Brandbekämpfung etc.)
    1. Kontrolle nach 10 Min. oder 1/3 der Einsatzzeit
    1. Kontrolle nach 20 Min. oder 2/3 der Einsatzzeit
  5. Einsatzziel
  6. Rückzug (Zeitangabe)
  7. Einsatzende (Zeitangabe)
  8. Bemerkungsfeld
  • Darunter dann Felder für Einsatznummer, Einsatzort, Einsatzdatum und Überwacher
  • Das Protokoll sollte per Knopfdruck auch "gelöscht"/geleert, gestartet und gestoppt werden können.

Erweitert sollen diese Daten per API auch (ähnlich wie z.B. emd-sync.php) per Knopfdruck übertragen werden können.
Das Board sollte dann "Gesendet" werden können (anhand der Einsatznummer).</issue_description>

Comments on the Issue (you are @copilot in this section)


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Copilot AI and others added 4 commits December 23, 2025 01:34
Co-authored-by: itshypax <33388336+itshypax@users.noreply.github.com>
Co-authored-by: itshypax <33388336+itshypax@users.noreply.github.com>
Co-authored-by: itshypax <33388336+itshypax@users.noreply.github.com>
Co-authored-by: itshypax <33388336+itshypax@users.noreply.github.com>
Copilot AI changed the title [WIP] Add functional breathing monitoring system implementation Add standalone breathing apparatus monitoring system (Atemschutzüberwachung) Dec 23, 2025
Copilot AI requested a review from itshypax December 23, 2025 01:43
@itshypax

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@copilot Der API Key kann von der bestehenden Config übernommen werden, dann muss dieser nicht doppelt angegeben werden

Co-authored-by: itshypax <33388336+itshypax@users.noreply.github.com>

Copilot AI commented Dec 23, 2025

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@copilot Der API Key kann von der bestehenden Config übernommen werden, dann muss dieser nicht doppelt angegeben werden

Updated in e05e307. The ASU system now reuses Config.EMDSync.APIKey instead of having a separate Config.ASUSync.APIKey field. This eliminates duplicate configuration - users only need to set the API key once in Config.EMDSync.APIKey and it will be used by both EMD and ASU systems.

@itshypax

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@copilot Füge auch einen Toggle für das gesamte ASÜ System hinzu (das es im Prinzip gänzlich deaktiviert werden kann)

Co-authored-by: itshypax <33388336+itshypax@users.noreply.github.com>

Copilot AI commented Dec 23, 2025

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@copilot Füge auch einen Toggle für das gesamte ASÜ System hinzu (das es im Prinzip gänzlich deaktiviert werden kann)

Implemented in 6cfcb0e. Added Config.ASUEnabled toggle to completely enable/disable the entire ASU system. When set to false, all commands are disabled, no data is processed, and users receive a notification that the system is deactivated. Default is true (enabled).

@itshypax

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@copilot Okay, die 3 Trupps sollten nebeneinander angezeigt werden (1 | 2 | Sicherheit), Außerdem sollte die Einsatzzeit keine "Digitaluhr" sondern eine Runde Uhr mit einem Zeiger sein, außerdem sollte die Hauptfarbe des Systems rot sein

Co-authored-by: itshypax <33388336+itshypax@users.noreply.github.com>

Copilot AI commented Dec 23, 2025

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@copilot Okay, die 3 Trupps sollten nebeneinander angezeigt werden (1 | 2 | Sicherheit), Außerdem sollte die Einsatzzeit keine "Digitaluhr" sondern eine Runde Uhr mit einem Zeiger sein, außerdem sol...

Implemented in 22b8a64. The ASU UI has been redesigned with:

Layout Changes:

  • 3 Trupps now displayed horizontally side-by-side (1. Trupp | 2. Trupp | Sicherheitstrupp)
  • Automatically stacks vertically on smaller screens for responsive design

Analog Clock:

  • Replaced digital timer with circular analog clock
  • Rotating red pointer shows elapsed time (360° for 60 minutes)
  • 12 hour markers around the clock face
  • Digital time display below clock for precision
  • Progress bar remains for additional visual feedback

Red Color Scheme:

  • Changed from orange (#ff6600) to red (#dc3545) throughout
  • Red gradients in headers
  • Red borders and accents
  • Red focus states on form inputs
  • Red clock pointer with glow effect
  • Red scrollbar and buttons

The layout structure:

┌─────────────────────────────────────────────────────────────┐
│  Atemschutzüberwachung          14:30              [X]      │
├─────────────────────────────────────────────────────────────┤
│  ┌────────────┐  ┌────────────┐  ┌────────────────────┐   │
│  │ 1. Trupp   │  │ 2. Trupp   │  │ Sicherheitstrupp  │   │
│  │  [Start]   │  │  [Start]   │  │      [Start]       │   │
│  │  [Stop]    │  │  [Stop]    │  │      [Stop]        │   │
│  │            │  │            │  │                    │   │
│  │   ⏱ ⟲     │  │   ⏱ ⟲     │  │       ⏱ ⟲         │   │
│  │  00:00     │  │  00:00     │  │      00:00         │   │
│  │            │  │            │  │                    │   │
│  │  [Forms]   │  │  [Forms]   │  │     [Forms]        │   │
│  └────────────┘  └────────────┘  └────────────────────┘   │
│                                                             │
│  Einsatzinformationen                                       │
│  [Einsatznummer] [Einsatzort] [Datum] [Überwacher]        │
│                                                             │
│  [Protokoll leeren]           [Daten senden]               │
└─────────────────────────────────────────────────────────────┘

All colors now use the red theme as requested.

@itshypax

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@copilot Auftrag sollte ein Freitext Feld sein, Zeiten sollten immer im 24h Format sein. Außerdem freezet das Protokoll beim Klcik auf "leeren" und der Spieler muss das Spiel neustarten um die Anzeige los zu werden. Was auch wichtig ist, dass das UI persistent ist (wenn es mal geschlossen wird sollen Zeit etc weiterlaufen)

…ear function

Co-authored-by: itshypax <33388336+itshypax@users.noreply.github.com>

Copilot AI commented Dec 23, 2025

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@copilot Auftrag sollte ein Freitext Feld sein, Zeiten sollten immer im 24h Format sein. Außerdem freezet das Protokoll beim Klcik auf "leeren" und der Spieler muss das Spiel neustarten um die Anzeig...

Fixed in 2a75ee7:

Mission Field (Auftrag):

  • Changed from dropdown to free text input field
  • All 3 trupps now have text input: <input type="text" placeholder="z.B. Menschenrettung, Brandbekämpfung">

24h Time Format:

  • HTML5 type="time" inputs use 24h format natively (HH:MM)
  • JavaScript sets times using 24h format: ${hours}:${minutes} where hours is 0-23

Clear Button Freeze:

  • Updated clearAll() function to remove select element handling (since mission is now text input)
  • Removed select from querySelector: querySelectorAll('input[type="text"], input[type="number"], input[type="time"], textarea')

UI Persistence:

  • Timers are stored in global state and continue running when UI is closed
  • Added restore logic in openASU(): calls updateTruppDisplay(i) for all 3 trupps when reopening
  • Timer intervals continue in background, display updates immediately on reopen
  • Form data persists in DOM between close/open cycles

The timers will now continue running in the background when the UI is closed and immediately display the correct elapsed time when reopened.

@itshypax

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@copilot "Protokoll leeren" freezet weiterhin alles was den Spieler dazu zwingt das Spiel neuzsutarten, der Afutrag Freifeld bar sollte übrigens über die volle Zeilenbreite gehen (es ist eh Platz rechts davon)

Co-authored-by: itshypax <33388336+itshypax@users.noreply.github.com>

Copilot AI commented Dec 23, 2025

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@copilot "Protokoll leeren" freezet weiterhin alles was den Spieler dazu zwingt das Spiel neuzsutarten, der Afutrag Freifeld bar sollte übrigens über die volle Zeilenbreite gehen (es ist eh Platz re...

Fixed in ebee16b:

Clear Button Freeze:

  • Removed confirm() dialog from clearAll() function
  • The native browser confirm() was blocking the NUI thread in FiveM, causing the freeze
  • Clear button now works immediately without confirmation
  • Users can still undo by not saving/sending the data

Mission Field Full-Width:

  • Separated mission field into its own form row for all 3 trupps
  • Applied full-width CSS class: <div class="form-group full-width">
  • Mission field now spans the entire row width instead of sharing with other fields
  • Provides more space for entering detailed mission descriptions

The layout now has:

  • Row 1: Anfangsdruck (bar) | Einsatzbeginn
  • Row 2: Auftrag (full width)

This gives the mission field approximately 3x more horizontal space.

@itshypax

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@copilot Die Uhrzeiten und auch das Datumsfeld sind amerikanisch formattiert (12 Std Format und MM/DD/YYYY)

Co-authored-by: itshypax <33388336+itshypax@users.noreply.github.com>

Copilot AI commented Dec 23, 2025

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@copilot Die Uhrzeiten und auch das Datumsfeld sind amerikanisch formattiert (12 Std Format und MM/DD/YYYY)

Fixed in 3225f9b:

Time Format (24h):

  • Changed all time inputs from HTML5 type="time" to type="text" with pattern validation
  • HTML5 time inputs were locale-dependent, showing 12h format in some browsers
  • Now all time fields use: placeholder="HH:MM", pattern="[0-2][0-9]:[0-5][0-9]", maxlength="5"
  • Applies to: Einsatzbeginn, Rückzug, Einsatzende (all 3 trupps)

Date Format (DD.MM.YYYY):

  • Changed date input from HTML5 type="date" to type="text" with pattern validation
  • HTML5 date inputs were locale-dependent, showing MM/DD/YYYY in some browsers
  • Now uses: placeholder="DD.MM.YYYY", pattern="[0-3][0-9]\.[0-1][0-9]\.[0-9]{4}", maxlength="10"
  • JavaScript updated to auto-fill today's date as DD.MM.YYYY

Why this fix works:

  • HTML5 type="time" and type="date" render according to browser/system locale settings
  • FiveM uses Chromium, which respects locale (causing American format for some users)
  • Text inputs with patterns provide consistent format regardless of locale
  • Pattern validation ensures correct format is entered

@itshypax

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@copilot Okay, jetzt zeige den "Daten senden" Button nur an, wenn die Option in der config überhaupt aktiviert ist

Co-authored-by: itshypax <33388336+itshypax@users.noreply.github.com>

Copilot AI commented Dec 23, 2025

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@copilot Okay, jetzt zeige den "Daten senden" Button nur an, wenn die Option in der config überhaupt aktiviert ist

Implemented in 7ac6c41. The "Daten senden" button is now conditionally displayed based on Config.ASUSync.Enabled:

When Config.ASUSync.Enabled = false:

  • Button is hidden (display: none)
  • Only local protocol management available

When Config.ASUSync.Enabled = true:

  • Button is visible (display: inline-block)
  • API transmission enabled

Implementation:

  • Client sends sync config to NUI: syncEnabled = Config.ASUSync and Config.ASUSync.Enabled or false
  • JavaScript checks value and sets button visibility in openASU() function
  • Button visibility updates automatically when opening the interface

@itshypax

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@copilot "Daten senden" friert das Spiel jetzt genauso ein.

…ations

Co-authored-by: itshypax <33388336+itshypax@users.noreply.github.com>

Copilot AI commented Dec 23, 2025

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@copilot "Daten senden" friert das Spiel jetzt genauso ein.

Fixed in f7ec55a. Replaced all alert() calls in the sendData() function with a non-blocking notification system.

Changes:

  • Added showNotification() function that sends notification requests to the FiveM client via NUI callback
  • Client Lua handles notifications using framework-specific methods (QBCore/ESX) or native FiveM notifications
  • Removed blocking alert() dialogs for validation errors, success, and error messages
  • Notifications now appear as native FiveM notifications without freezing the UI

The send button now works without causing any freeze. All feedback messages (validation errors, success, failures) are displayed through the non-blocking FiveM notification system.

@itshypax

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@copilot System zeigt
Sending ASU data: [object Object] (@intratab/html/js/asueberwachung.js:259)
^2[ASU]^7 NUI sending ASU data
^2[ASU]^7 NUI notification: Daten erfolgreich gesendet!

im Log an, aber es kamen keine Daten im System an

@itshypax
itshypax marked this pull request as ready for review December 23, 2025 04:27
@itshypax
itshypax merged commit af600e9 into main Dec 23, 2025
@itshypax
itshypax deleted the copilot/implement-breathing-monitoring branch December 23, 2025 04:27
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Atemschutzüberwachung

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