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1.3
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Emik03
released this
01 Jul 00:08
Added a new tab to show all players in a big table, with color-coding.
Added collapse/expand buttons for locations and items.
Added controls for up/down arrow buttons to cycle through previously sent messages.
Added full customization for colors on slots, and save these settings on disk.
Added hint cost and number of hints available in Hints tab.
Added new loading screen when connecting to the server.
Added new "Settings" tab per connected slot.
Added option to disable holding to confirm location releases.
Added option to move directly to chat tab after releasing.
Added tooltip on chat to describe priority.
Changed color editing to use HSV instead of RGB.
Changed hint filter to be a dropdown instead of a list, mainly because it scales with the UI better.
Changed logins to store game name as opposed to the YAML path, allowing manually added games to be remembered.
Changed right-clicking on items to not copy the current count.
Changed tabs to always stay on top even when scrolling down.
Changed tabs/window colors to be persistent.
Changed the organization on the settings menu.
Fixed application freezes caused when a connection was established but the server didn't send a response.
Fixed goal button not showing up when goal location was reached but not all locations were checked.
Improved compatibility for APWorlds that use manual hooks.
Improved error message display when a connection to the server fails.
Improved goal detection, now considers singular location with "victory": true.
Improved performance by using a dedicated JsonSerializerContext. In other words, manual worlds load faster.
Improved performance with lots of non-blocking IO. In other words, the application won't freeze as much.
Improved tab/window color contrast.
Moved all logins to history.json. preferences.cfg can now be shared (although make sure there are no lingering logins!).
Remove use of nested sub-process when loading manual hooks.
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