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v1.3 — Directional torch shadows

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@EmilDeuOfficial EmilDeuOfficial released this 07 Aug 16:04
· 69 commits to main since this release

What's new

  • Directional torch shadows — the shader estimates the light direction from the block light falloff gradient and ray-marches the depth buffer toward the source: blocks next to torches now cast visible shadows on the ground, pointing away from the light
  • New settings under Shadows & Light Shafts: Torch Shadows (Directional) toggle and Torch Shadow Strength slider (0.25–1.0), wired into all 13 presets
  • Pack file renamed to Lost_Tape_vX.X.zip

Notes

  • Torch shadows are a screen-space effect: they only come from geometry currently visible on screen, and there is deliberately no shadow under uniform light (e.g. glowstone ceilings)
  • If you're updating from v1.2 and want to keep your tweaked settings, rename shaderpacks/LOST_TAPE_v1.2.zip.txt (or Lost_Tape_v1.2.zip.txt) to Lost_Tape_v1.3.zip.txt

Requirements

Iris (Fabric/Quilt/NeoForge) or Oculus (Forge), Minecraft 1.16.5 – 26.x. No OptiFine needed.

Download

Lost_Tape_v1.3.zip (attached above) — drop it into .minecraft/shaderpacks/