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v0.11.6

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@github-actions github-actions released this 10 Jul 19:33

Added

  • Added support for BDS version 1.26.33.

Changed

  • The interactive console is now enabled by default on all platforms, including Linux (previously Windows-only). Pass --no-interactive to disable it, for example when running under a process manager that captures stdin.

Fixed

  • Fixed the Windows standalone bundle's start.cmd potentially launching the Microsoft Store Python stub. Both start.cmd and start.sh now provision a uv-managed Python (--managed-python, downloaded on demand) into a reusable .venv in the server folder instead of picking up whatever interpreter happens to be on PATH, which also makes subsequent startups faster.
  • Fixed the interactive console (-i) not submitting commands under panels such as Pterodactyl. The console only accepted a line on carriage return, but web consoles send a line feed, so typed commands piled up without ever running. It now accepts either.
  • Fixed the crash reporter failing to start with error while loading shared libraries: libc++-*.so on Linux (e.g. under the Pterodactyl egg). The crash handler is now loaded from its bundled location instead of being copied into the server folder, so it can find its vendored libc++ (#429).
  • Fixed custom map renderers not being called when the map had no decorations, leaving the map blank instead of showing the rendered image (#426).
  • Fixed death messages no longer showing in chat. A new vanilla game rule shifted the internal game-rule indices, so Endstone was reading the wrong rule when deciding whether to broadcast death messages (#424).
  • Fixed an access-violation crash on server shutdown when plugins were loaded, caused by plugin loaders being destroyed in the wrong order (#339).

Full Changelog: v0.11.5...v0.11.6