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Description
UE Version:
5.2.1
Frontend Version:
"@epicgames-ps/lib-pixelstreamingfrontend-ue5.2": "^0.5.3",
Problem component
maybe UE plugin
Description
sending command after dataChannelOpen does not work
const stream = new PixelStreaming(config);
stream.addEventListener("dataChannelOpen", () => {
stream.emitCommand({ Resolution: { Width: 1000, Height: 500 } });
});
Expected behavior
- resize correctly