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Disable all client-sided anti-cheats by default, even on older loaders #1204

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@moo1210

Wasn't it discussed that all these detections on the client would either be off by default or removed earlier this year? I don't think any of these even actively flag genuine exploiters now that Byfron is deployed on Windows clients, it looks more like they just keep falsely flagging players after Roblox updates something.

Some of this was done (all of the toggleable client-sided anti-cheats in settings were set to false by default, however, there are still fairly useless client-sided ones that run under settings.Detection, which is still true by default), but in practice applies to virtually no games, since they all use outdated loaders, and most people don't actively merge their settings file. Realistically speaking, the client-side anti-cheats need a new setting to re-enable them, in order to disable them on games without the newest config file, which is kind of a flaw in how the settings file was created.

More recently, #1203, #1133, #1144 have been filed just fixing issues that they falsely flag users after Roblox updates things, which is to be expected since we're searching thru internal Roblox-type things, that aren't documented and can change at any time.

(CC: @Sceleratis @coasterteam)

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    ✨ enhancementEnhancing or improving existing functionality🛡️ anti-exploitThe Adonis anti-exploit system/anti-exploit features

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