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1.1.4

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@EricTheToon EricTheToon released this 02 May 05:56
· 84 commits to main since this release
07997e5

8 new Jokers

Battle Pass - Rare - Gain 0.2X Mult for every different hand type played when all hand types have been played gain 3x and reset

Infinity Blade - Legendary - +1 Hand +1 Discard +4 Handsize +1 Card Slots in the shop +1 Boosters in the shop

Default Joker - Uncommon - If played hand contains no modified cards gain +4 Mult

Recon Scanner - Uncommon - Shows the top 5 cards of the deck

Whiplash - Common - +20 Mult if played hand is the same as the final hand of the previous round

Quadcrasher - Common - +200 Chips if played hand is the same as the final hand of the previous round

Daily Quest - Uncommon - Gain X0.25 Mult after 3 consecutive same hands

Void Oni Mask - Uncommon - 1 Random played card returns to hand

6 new Tarots

Minutemen - Convert up to 2 cards to Medium Ammo cards

Backline - Convert up to 2 cards to Heavy Ammo cards

Frontline - Convert up to 2 cards to Shell Ammo cards

Flank - Convert up to 2 cards to Light Ammo cards

Artillery - Convert up to 2 cards to Rocket Ammo cards

Cosmic Swine - Create 1 planet card for your most used hand (must have room)

9 new Consumables

Hop Rock - Add a Hop Seal to up to 2 selected cards

Nitro Splash - Apply Nitro to up to 2 selected cards

Ammo Box - Convert all cards in hand into random Ammo cards

Zero Point Fish - Add a Zero Point Seal to up to 2 selected cards

Clinger - Select up to 2 cards to destroy adjacent cards have a 1/2 chance to be destroyed

Grenade - Select up to 3 cards selected and adjacent cards have a 1/2 chance to be destroyed

Shockwave Grenade - Apply Shockwaved to up to 2 selected cards

Boogie Bomb - Add a Boogie Seal to up to 2 selected cards

Forecast Tower - Add a Storm Seal to 1 selected card

5 new Enhancements

Shell Ammo - X1.2 Mult retriggers once per Hand used this round

Heavy Ammo - +10 Mult retriggers once per remaining Hand

Light Ammo - +75 Chips retriggers once per Discard used this round

Medium Ammo - X1.1 Chips retriggers once per remaining Discard

Rocket Ammo - Retriggers 1 time gain +1 retriggers if held in hand at end of round

2 new Editions

Nitro - +2 handsize resets at end of round

Shockwaved - 1/3 chance to to retrigger adjacent jokers retrigger adjacent playing cards

1 new Seal

Zero Point Seal - When drawn draw 2 additional cards

Balancing changes

Fletcher Kane now retriggers gold cards, gold seals, and Cryptids golden edition
Fracture can now only appear once per run
Fracture has been nerfed to 1x rather than 2x
Emily now works properly an has been given back her original effect (retrigger everything once)

Bug Fixes

Thermite now waits for cards like trading card rather than instantly destroying the card
Fracture now properly destroys played cards rather than creating ghost cards