A Fabric mod for Minecraft 26.2.
- Forces villager → zombie villager conversion to 100% on every difficulty.
- Gives Easy raids Hard-mode wave counts: 7 waves, or 8 with Bad Omen II+.
- Both difficulty features are enabled by default and can be toggled with gamerules.
- Villager curing discounts can be shared globally with a gamerule (disabled by default).
/gamerule force_zombie_conversion false
/gamerule hard_mode_raid_waves false
/gamerule global_villager_discounts true
Set a rule to true to enable it. Changes apply immediately.
This mod is server-side only; clients do not need to install it.
- Install a Fabric 26.2 dedicated server.
- Install Fabric API.
- Put the mod jar in the server's
modsdirectory.
Requirements: Java 25 and Fabric Loader 0.19.3 or newer.
./gradlew runGameTest # run server GameTests during development
./gradlew assemble # build the jar without running tests
./gradlew build # full build, including server GameTests
./gradlew runServer # launch a development serverThe built jar is written to build/libs/. GameTests use a real Minecraft server, so startup takes longer than unit tests. Run runGameTest while iterating and reserve build for full local or CI verification.
See the Fabric automated testing guide for details.
CC0-1.0.