Releases: Erige005/Kirikiroid2-NX
Release list
Kirikiroid2-NX v0.1.2-alpha
Kirikiroid2-NX v0.1.2-alpha — controller support and the AlphaMovie plugin.
What's new
- Joy-Con / Pro Controller (handheld, attached or wireless), through Kirikiroid2's own gamepad handling (as on Android):
- A = advance / confirm, B = cancel / right-click, D-pad = select; X / Y / L / R / ZL / ZR / + are sent to the game as pad keys.
- Left stick shows and moves a mouse cursor; with the cursor shown, A / B click at the cursor. Touching the screen hides it again.
- − opens the Kirikiroid2 menu. In Kirikiroid2's own screens (file selector, settings, dialogs) B works as the back key.
- Games handle pad keys differently; buttons can be remapped in Kirikiroid2's preferences (key map).
- AlphaMovie plugin (
.amvalpha movies). Fixes games stopping withMember "AlphaMovie" does not exist(e.g. Akatsuki no Goei), including loading old saves. - Credits screen updated.
Install / update
- Download
Kirikiroid2-NX.nrobelow and copy it tosdmc:/switch/(replace the old one). - Open the Homebrew Menu in title-takeover mode (hold R while launching a game) and start Kirikiroid2-NX.
- Copy your game folder to the SD card as you would for Kirikiroid2 on Android and open
data.xp3from the file selector.
Known issues
- Yes/No system message boxes always pick the first button.
- Plugins not ported yet: KAGParserEx, E-mote/motion player, windowEx, scriptsEx, layerExRaster, layerExMosaic, shrinkCopy and others.
- Exiting a game may show "The software was closed because an error occurred".
- Software renderer only.
Logs for bug reports are written to sdmc:/switch/kirikiroid2/ (k2s_boot.txt, k2s_log.txt, k2s_log.prev.txt, k2s_crash.txt) — please attach them to issues.
No game data is included. Use only games you legally own. LICENSE and THIRD_PARTY_LICENSES.md apply to the binary.
Kirikiroid2-NX v0.1.1-alpha
Kirikiroid2-NX v0.1.1-alpha — save/load fixes and two more plugins from the Kirikiroid2 1.3.9 APK.
What's new
- layerExDraw plugin (GDI+-style vector and outlined text drawing, on Blend2D). Fixes the save/load screen of games that crashed with
Member "edgeEmphasis" does not exist(e.g. Osananajimi wa Daitouryou). - fstat plugin (
Storages.isExistentDirectory,dirlist,deleteFile, …). Fixes games that stopped at startup withCannot find storage …(e.g. Mahoutsukai no Yoru). - Saving no longer fails with
Not supported media type ""when a game deletes an old save thumbnail. - Faster: release build now uses the same optimisation level as the Android build.
- Logs: the previous run's log is kept as
k2s_log.prev.txt; logs and crash reports show the build time.
Install / update
- Download
Kirikiroid2-NX.nrobelow and copy it tosdmc:/switch/(replace the old one). - Open the Homebrew Menu in title-takeover mode (hold R while launching a game) and start Kirikiroid2-NX.
- Copy your game folder to the SD card as you would for Kirikiroid2 on Android and open
data.xp3from the file selector.
Known issues
- Yes/No system message boxes always pick the first button.
- Plugins not ported yet: KAGParserEx, E-mote/motion player, windowEx, scriptsEx, layerExRaster, shrinkCopy and others.
- Exiting a game may show "The software was closed because an error occurred".
- Touch only (no Joy-Con/TV yet), software renderer only.
Logs for bug reports are written to sdmc:/switch/kirikiroid2/ (k2s_boot.txt, k2s_log.txt, k2s_log.prev.txt, k2s_crash.txt) — please attach them to issues.
No game data is included. Use only games you legally own. LICENSE and THIRD_PARTY_LICENSES.md apply to the binary.
Kirikiroid2-NX v0.1.0-alpha
Kirikiroid2-NX v0.1.0-alpha — first public preview of the Nintendo Switch port of Kirikiroid2 1.3.9.
Install
- Download
Kirikiroid2-NX.nrobelow and copy it tosdmc:/switch/. - Open the Homebrew Menu in title-takeover mode (hold R while launching a game) and start Kirikiroid2-NX.
- Copy your game folder to the SD card as you would for Kirikiroid2 on Android and open
data.xp3from the file selector.
What works
- Original Kirikiroid2 1.3.9 engine: TJS2, KAG/KAGEX, XP3 incl.
xp3filter.tjs, patches. - Video (FFmpeg), voice/BGM (OpenAL), fonts incl. game-bundled TTF, Japanese/Chinese/Vietnamese text.
- Transitions incl. extrans (wave, mosaic, turn, rotate, ripple) and layerExImage effects.
- Original Kirikiroid2 UI, touchscreen, Switch keyboard for text input.
Known issues
- Some games fail to save/load.
- Yes/No system message boxes always pick the first button.
- Plugins not ported yet: KAGParserEx, layerExDraw, E-mote/motion player, windowEx, scriptsEx and others.
- Exiting a game may show "The software was closed because an error occurred".
- Touch only (no Joy-Con/TV yet), software renderer only.
Logs for bug reports are written to sdmc:/switch/kirikiroid2/ (k2s_boot.txt, k2s_log.txt, k2s_crash.txt) — please attach them to issues.
No game data is included. Use only games you legally own. LICENSE and THIRD_PARTY_LICENSES.md apply to the binary.