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I've worked on every Call of Duty since Modern Warfare 3 (2023) in both the core engine, and also tools
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I also worked on the Texas A&M Robomasters Robotics team where I was a key contributor that brought us to our second place finish in the RMUL 2022 competition.
- Code here: aimbots-dev
Some of the stuff I work on when I've got free time away from work
- My main pet project is a compiler that I've been working on for a while called Joy. All custom code including my own optimizing backend
- Code here: joy
- I also have quite a few for-fun engine projects that I've made to varying levels of success/completeness.
- dead-pixel
- skoll
- Juno (not on a source host right now :[)
I'm mostly self taught. No real degree to speak of, but I'm still pretty good I'd say ;)
