V1.0 stable release
v1.0.0
OpenAnima v1.0.0 is the first public-ready release of the Windows desktop overlay engine.
Added
Modular package structure under openanima_app/ with separate assets, overlay, rendering, runtime, and UI domains.
Overlay persistence through config.json, including position, scale, opacity, speed, visibility, lock state, click-through state, always-on-top state, selected spritesheet animation, composite layer values, actions, and movement settings.
Local asset library and import workflow for files, asset folders, and asset packs.
Asset analyzer and setup dialog for configuring metadata-driven assets.
Desktop overlay management page and Inspector controls for selected overlays.
Support for static images, GIF, APNG, WebM, frame-folder animations, sprite strips, spritesheets, and composite UI / HUD assets.
Recovery tools for hidden, locked, click-through, or off-screen overlays.
Diagnostics and rotating file logs for packaged builds.
PyInstaller packaging readiness through OpenAnima.spec.
Notes
v1.0.0 is focused on local 2D desktop overlays for Windows.
3D model support is not included in v1.0.0.
WebM playback and alpha behavior depend on the local Qt Multimedia backend and installed codecs.