Releases: EscapeTheBackroomsCommunity/UE4SS
Releases · EscapeTheBackroomsCommunity/UE4SS
Release list
v1.3.0
Based on 0bfec09
Changes
- Added a new mod:
ConsoleKeybindsMod- it adds Source engine-like bind command to the console. This one should be game-agnostic which means it can theoretically work in other games without any changes. -
bind <Key> <Command>- bind a console command to a key (any command, engine or custom, doesn't matter)
-
binds- print all binds
-
unbind <Key>- unbind a key
-
unbindall
-
listkeys- get a list of all possible keys for bind (will freeze the game for some time)
- New commands in
ETBCommandsMod: -
helporaliases- prints all commands and aliases
-
dc- alias forToggleDebugCamera
-
t- alias forTeleport
-
fullbrightorfb- toggle between Unlit and Lit modes
-
noclipornc- toggle source engine-like noclip (this one is very cool)
-
getpos- copy current coordinates
-
setpos <X> <Y> <Z> <Pitch> <Yaw>- teleport to coordinates
- Fixed other
ETBCommandsModcommands not working properly in multiplayer - Hopefully fixed crashes related to live view
- Added auto search refresh when switching to live view tab
If you are replacing an old installation, also replace the Mods folder to get the latest changes (especially for this release).
If you want to develop mods, download the zDev-UE4SS_... version - it contains the pdb file for easier debugging.
v1.2.4
Based on 0bfec09
Changes
- Fixed ConsoleEnablerMod sometimes not working
If you are replacing an old installation, also replace the Mods folder to get the latest changes.
If you want to develop mods, download the zDev-UE4SS_... version - it contains the pdb file for easier debugging.
experimental-latest
Based on 0bfec09
Changes
- Added a new mod:
ConsoleKeybindsMod- it adds Source engine-like bind command to the console. This one should be game-agnostic which means it can theoretically work in other games without any changes. -
bind <Key> <Command>- bind a console command to a key (any command, engine or custom, doesn't matter)
-
binds- print all binds
-
unbind <Key>- unbind a key
-
unbindall
-
listkeys- get a list of all possible keys for bind (will freeze the game for some time)
- New commands in
ETBCommandsMod: -
helporaliases- prints all commands and aliases
-
dc- alias forToggleDebugCamera
-
t- alias forTeleport
-
fullbrightorfb- toggle between Unlit and Lit modes
-
noclipornc- toggle source engine-like noclip (this one is very cool)
-
getpos- copy current coordinates
-
setpos <X> <Y> <Z> <Pitch> <Yaw>- teleport to coordinates
- Hopefully fixed crashes related to live view
- Added auto search refresh when switching to live view tab
If you are replacing an old installation, also replace the Mods folder to get the latest changes (especially for this release).
If you want to develop mods, download the zDev-UE4SS_... version - it contains the pdb file for easier debugging.
experimental
Based on 0bfec09
Changes
- Added a new mod:
ConsoleKeybindsMod- it adds Source engine-like bind command to the console. This one should be game-agnostic which means it can theoretically work in other games without any changes. -
bind <Key> <Command>- bind a console command to a key (any command, engine or custom, doesn't matter)
-
binds- print all binds
-
unbind <Key>- unbind a key
-
unbindall
-
listkeys- get a list of all possible keys for bind (will freeze the game for some time)
- New commands in
ETBCommandsMod: -
helporaliases- prints all commands and aliases
-
dc- alias forToggleDebugCamera
-
t- alias forTeleport
-
fullbrightorfb- toggle between Unlit and Lit modes
-
noclipornc- toggle source engine-like noclip (this one is very cool)
-
getpos- copy current coordinates
-
setpos <X> <Y> <Z> <Pitch> <Yaw>- teleport to coordinates
- Hopefully fixed crashes related to live view
- Added auto search refresh when switching to live view tab
If you are replacing an old installation, also replace the Mods folder to get the latest changes (especially for this release).
If you want to develop mods, download the zDev-UE4SS_... version - it contains the pdb file for easier debugging.
v1.2.3
Based on 0bfec09
Changes
- GameThreadDispatcher is now like lua, also removed unnecessary functions that was added earlier
If you are replacing an old installation, also replace the Mods folder to get the latest changes.
If you want to develop mods, download the zDev-UE4SS_... version - it contains the pdb file for easier debugging.
v1.2.2
Based on 0bfec09
Changes
- Separated InGameThread implementation to fix some Lua crashes (infinite loading now might still happen, in that case you need to ExecuteInGameThread)
If you are replacing an old installation, also replace the Mods folder to get the latest changes.
If you want to develop mods, download the zDev-UE4SS_... version - it contains the pdb file for easier debugging.
v1.2.1
Based on 0bfec09
Changes
- Reverted CheatManagerEnablerMod changes
If you are replacing an old installation, also replace the Mods folder to get the latest changes.
If you want to develop mods, download the zDev-UE4SS_... version - it contains the pdb file for easier debugging.
v1.2.0
Based on 0bfec09
Changes
- Fixed "The Black Screen of Doom" by making all process event calls in the main thread
- Fixed ETBCommandsMod picking incorrect player
- Small changes to ETBCommandsMod and CheatManagerEnablerMod
If you are replacing an old installation, also replace the Mods folder to get the latest changes.
If you want to develop mods, download the zDev-UE4SS_... version - it contains the pdb file for easier debugging.
v1.1.0
Based on 0bfec09
Changes
- Added a new mod - ETBCommandsMod - it adds console commands
give,drop,juice,sanity - Made the function scan for the LoadMapMP hook more reliable
If you want to develop mods, download the zDev-UE4SS_... version - it contains the pdb file for easier debugging.
v1.0.0
Based on 0bfec09
Changes
- Removed/disabled unnecessary stuff
- Simplified the config file, all the game-specific options are hard-coded
- Fixed ConsoleEnablerMod and CheatManagerEnablerMod by replacing
RegisterHookwithNotifyOnNewObject(temporary,RegisterHookwill be fixed later) - Added a new hook -
LoadMapMP, it behaves similarly toLoadMapbut works in multiplayer - Fixed BPModLoaderMod using the new
LoadMapMPhook