The goal of this project is to create a network game where several teams confront on a tiles map containing resources.
The winning team is the first one where at least 6 players who reach the maximum elevation
Step 1: Clone the repository
Step 2: make re
./zappy_server -p port -x width -y height -n name1 name2 ... -c clientsNb
| args | description |
|---|---|
| -f | freq |
| port | is the port number |
| width | is the width of the world |
| height | is the height of the world |
| nameX | is the name of the team X |
| clientsNb | is the number of authorized clients per team |
| freq | is the reciprocal of time unit for execution of actions |
./zappy_ai -p port -h machine
| args | description |
|---|---|
| port | is the port number |
| machine | is the name of the machine; localhost by default |
./zappy_ai -p port -n name -h machine
| args | description |
|---|---|
| port | is the port number |
| name | is the name of the team |
| machine | is the name of the machine; localhost by default |
Requirements: Doxygen
Documentation can be obtained by running make doc and access ./doc/html/index.html in a web browser