Releases: EstebanPdN/zelda-tmc-3ds
Releases · EstebanPdN/zelda-tmc-3ds
v0.18
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Fixed EU sprite remap to target only the affected sprite index: 322 -> 321.
Removed the previous broad EU remap across 322..328, which was leaking invalid ROM sprite entries into gameplay and menu/item draw paths.
Rebuilt and republished tmc-3ds-v0.18.cia and tmc-3ds-v0.18.3dsx from the updated source.
v0.17
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Combined release pack for v0.16 to v0.17.
Added universal USA/EU runtime, transition fixes, and corrected widescreen behavior.
Reworked Settings/Randomizer flow with lower gameplay contention and clearer confirmation behavior.
v0.15
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Combined release pack for v0.13 to v0.15.
Added full Settings hierarchy, C-stick turbo, and improved diagnostics visibility.
Tightened HUD/action UX and fixed early gameplay lock/corruption issues.
v0.12
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Combined release pack for v0.9 to v0.12.
Fixed memory/address regressions and room-graphics corruption.
Added safer map-layer checks, stronger dumps, and core widescreen/Hyrule Town fixes.
v0.8
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Combined release pack for v0.2 to v0.8.
Initial 3DS port: dual-screen gameplay, CIA/3DSX delivery, audio, saves, and startup reliability.
First stability and crash-fix pass for save/new-game and address handling.
v0.1
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Initial v0.1 public pre-release baseline.
First playable 3DS dual-screen port with CIA/3DSX, native audio, saves, and boot console.
Core startup, file-path, and basic map/item-screen foundations.