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0.3.0

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@github-actions github-actions released this 27 Jun 12:12
· 4 commits to main since this release
release-0.3.0
12866f5

Installation: To manually install this release, please use the following manifest URL: https://github.com/Ethaks/curseborne/releases/download/release-0.3.0/system.json

Added

  • Enable tricks to be purchased multiple times in the same action
  • Add complication severity field to adversary templates
  • Indicate status effects provided by custom Active Effects in the effects tabs
  • Add rich tooltips to Active Effects
  • Add scrolling text for updates to curse dice, armor, and injuries
  • Add injury dice and enhancement for Near Death level
  • Add integrity rolls to Accursed
  • Increase the Defense and Integrity values of Accursed when buying Dodge/Resist tracks for their respective rolls
  • Increase and decrease Momentum value when purchasing or adjusting the Bolster trick
  • Add clash rolls to Accursed, available from the Spells tab
  • Display additional injury boxes granted by an increased maximum number (like Invasive Growth)
  • Add text fields for Damnation and Inheritance to Lineages and Families
  • Add damage text enricher: /damage, /heal, /injury
  • Add /apply text enricher to apply Active Effects
  • Add resource text enricher: /gain, /spend, /bleed, /hold
  • Enable compatibility with Foundry v14
  • Add new Trick types: initiative, spell, and lineage
  • Add Senses Occluded status effect
  • Add Dot Rating types to Edges
  • Enable hover tooltips for Attributes, using Journal Entry references
  • Add Reroll context menu option for roll messages made by Accursed with Devil's Own Luck or Adversaries

Changed

  • Allow individual enhancements to exceed a value of 3 to account for official content providing such
  • Improve styling of document embed headers outside of tooltips
  • Require one hit for enhancement to apply, even for 0 difficulty rolls

Fixed

  • Fix visual glitches in modifier dropdowns containing complex hints
  • Adjust various status effects to match latest published rules: Agony, Awed, Deprived, Drained, Infected, Inspired, Slow-Acting Toxin
  • Let custom Active Effects adding statuses provide their respective modifiers
  • Make momentum enhancement comply with the usual rules and limits of enhancements
  • Preserve expanded state of chat message details across updates
  • Allow scrolling for particularly long adversary drive texts
  • Use names instead of identifiers for Path Skills in sheets for non-embedded items
  • Fix a file reference failing to resolve on The Forge again.
  • Fix contact invoke counter only being increased by contact rolls instead of invokes
  • Remove Enraptured status effect
  • Fix Active Effects not rendering their embed tooltip
  • Avoid line breaks in Spell Embeds' detail labels