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Releases: EvModder/EvMapMod
Releases · EvModder/EvMapMod
Release list
KeyBound v0.13.1
- 0.13.1: bundle copier is slightly faster
- idk, prob some other bugfixes, idr ¯\(ツ)/¯
the auto-mapart-placer feature will be in v0.14 i promise. Soon™
KeyBound v0.13.0
New stuff:
- More data in mapart item tooltips
- More control over invisible iframes in config
- FIXED bundle-copier sometimes failing when copying 3 or more bundles
- Upgraded
/exportmapimgcmd:
** Can still run command without args while looking at a map in iframe or having map shulkers in your inv
** Can specify pos1 && pos2 (with absolute or relative coordinates)
** Can specifyby_name, with tab-complete suggestions for all named nearby maps
** Can export ALL loaded nearby maps at once, either as walls (connected sheets of iframes) or connected base on names
NOT-working:
- A bunch of currently-broken code for Auto-Map-Placer (coming Soon™, was going to be this release but stuff happened)
KeyBound v0.12.1
- ItemFrameAutoPlacer
- Unlocked MapArt no longer causes lagspikes for BIG maps
- Misc. fixes and improvements
- Adjusted Bundle-Take/Stow defaults
- Adjusted click-limit defaults
KeyBound v0.12.0
- map metadata tooltip
- invis iframe for partially-transparent maps
- copier doesn't care about bundle name/color anymore if only copying from 1 source bundle
KeyBound v0.11.3
- better auto-hand-restock
- aug17: rollback to fix bug in bundle copier
KeyBound v0.11.2
- fix bug with hand auto-restock when putting up Logarithmic View of the Universe 😱
- changed
/mapartgroup compare g1 g2to use set intersection instead of set difference 🧠
KeyBound v0.11.1
Fix crash bug in tab-completion of /mapartgroup when there are no existing groups
KeyBound v0.11.0
New features:
- bundle copier omg!
- repost cuz i had a bad config in previous jar which got u d/c from 2b 😬
KeyBound v0.10.0
- Fancy map highlight stuff
- Bug fixes and smarter auto-hand-restock
- Reworked commands and keybinds
- Faster map-mover
- Bundle magic
IF YOU USED THIS MOD BEFORE YOU NEED TO DELETE YOUR OLD CONFIG: .minecraft/config/keybound
Because yeah i renamed all the keybinds internally, and didn't want to bother keeping backwards compatible mappings.