Skip to content

Releases: EvilSlimeLabs/Scaffold

Scaffold 1.3.2

Choose a tag to compare

@WedgeTalon WedgeTalon released this 13 Oct 12:47

Rebuild your packs to pick these up. Torches on walls were drawn on the wrong wall, and now sit where the real torch does. Redstone dust shows how strongly it is powered, dull red to bright, as it does in the game. Structure files saved by Minecraft 26.60 and later, which the game now compresses, can be opened, and 26.60 adds saved dust joins instead of us having to reconstruct them.

Scaffold 1.3.0

Choose a tag to compare

@WedgeTalon WedgeTalon released this 12 Oct 21:56

Rebuild your packs to pick these up. Redstone dust now joins up the way it does in game. A new Clearer Redstone tab in the Tweaks menu, with art from Redstone Tweaks, shows dust power and how full containers and pots are, among much else. Fences, walls, panes and stair corners join up in structures saved in Minecraft 26.50 or later. Waterlogged blocks show their water without hiding the block. Over a hundred blocks were reshaped to match the game, ghosts sit centred in their block, and low geometry draws plants and small blocks as their inventory picture. Double chests show as one chest. The command line can read its options from a file.

1.20 - Bedrock Tweaks

Choose a tag to compare

@WedgeTalon WedgeTalon released this 17 Sep 20:40
aa65580
image

New Tweaks menu: apply certain textures from Bedrock Tweaks!!

Fixed font loading. Pistons now show extended if they are. Adjusted lectern and hopper visuals.

1.1.1 - The 26.50 Wilderness Bound update

Choose a tag to compare

@WedgeTalon WedgeTalon released this 16 Sep 13:27
image image image

Changelog:

  • All new blocks from 26.50 added, including cushions.
  • Added entity pipeline to support cushions
  • mcstructure v2 support
  • Changed atlas to fix crashing when there are too many different block types.

Scaffold 1.0.0 released!!

Choose a tag to compare

@WedgeTalon WedgeTalon released this 13 Sep 01:24

Massive changes since Structura 1.7! Check the readme!