You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
This commit was created on GitHub.com and signed with GitHub’s verified signature.
3.3.0 - Secret Doors and Less Refreshing - February 01, 2026
New Features
Secret doors can now have their own per-wall icons set by the GM. While of limited use in most cases, this has a least one use case that was brought to my attention. It could also allow a secret door to be given a letter/number icon referencing back to notes on how players open or find the door.
Icon caching has been given some much needed improvements. Icons should now be placed in cache as soon as the GM/DM chooses them in the various config windows. This means that as soon as a config windows is "saved" the images refresh on the canvas, thus removing the need to change scene or refresh the canvas to be able to see the changes.
Bug Fixes
No bug fixes have taken place for this release.
Known Issues
I have not encountered any major issues during testing, but I have not tested this against other modules. If any issues or incompatibilities arise, please report them via the modules Github page.