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chore(deps): bump io.extendreality.zinnia.unity from 1.36.2 to 1.37.0#12

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Jun 24, 2021
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chore(deps): bump io.extendreality.zinnia.unity from 1.36.2 to 1.37.0#12
dependabot[bot] merged 1 commit intomasterfrom
dependabot/npm_and_yarn/io.extendreality.zinnia.unity-1.37.0

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@dependabot dependabot Bot commented on behalf of github Jun 24, 2021

Bumps io.extendreality.zinnia.unity from 1.36.2 to 1.37.0.

Release notes

Sourced from io.extendreality.zinnia.unity's releases.

v1.37.0

1.37.0 (2021-06-24)

Features

  • Tracking: publicize collision notifier collision methods (ebdb958)

    The methods responsible for handling collision events in the CollisionNotifier have been made public so they can be called manually if need be.

    This is useful if a manual collision is needed to be raised without an actual physics collision taking place to simulate collisions.

Bug Fixes

  • Visual: prevent fade mesh getting destroyed on disable (bed276e)

    The movement of the mesh overlay seems to cause the component to get disabled and then re-enabled causing the mesh to not be available at some points, which means the fade doesn't work.

    Instead of destroying the mesh when the component is disabled, it now just disables the renderer component and makes the destroy mesh method public so it can be manually destroyed.

  • Visual: prevent null exception when objects don't exist (c3b62c6)

    There was an issue with the CameraColorOverlay where the fadeRenderer would get destroyed but it was still being accessed causing a null exception. This fix just resolves that by exiting from the method early if it is null.

    Co-authored-by: Borck borck@hotmail.de

Changelog

Sourced from io.extendreality.zinnia.unity's changelog.

1.37.0 (2021-06-24)

Features

  • Tracking: publicize collision notifier collision methods (ebdb958)

    The methods responsible for handling collision events in the CollisionNotifier have been made public so they can be called manually if need be.

    This is useful if a manual collision is needed to be raised without an actual physics collision taking place to simulate collisions.

Bug Fixes

  • Visual: prevent fade mesh getting destroyed on disable (bed276e)

    The movement of the mesh overlay seems to cause the component to get disabled and then re-enabled causing the mesh to not be available at some points, which means the fade doesn't work.

    Instead of destroying the mesh when the component is disabled, it now just disables the renderer component and makes the destroy mesh method public so it can be manually destroyed.

  • Visual: prevent null exception when objects don't exist (c3b62c6)

    There was an issue with the CameraColorOverlay where the fadeRenderer would get destroyed but it was still being accessed causing a null exception. This fix just resolves that by exiting from the method early if it is null.

    Co-authored-by: Borck borck@hotmail.de

Commits
  • 68f090a chore(release): set version to 1.37.0 [skip ci]
  • 4aa6ff1 Merge pull request #546 from ExtendRealityLtd/feat/publicize-collision-notifi...
  • ebdb958 feat(Tracking): publicize collision notifier collision methods
  • bed276e fix(Visual): prevent fade mesh getting destroyed on disable
  • c3b62c6 fix(Visual): prevent null exception when objects don't exist
  • See full diff in compare view

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Bumps [io.extendreality.zinnia.unity](https://github.com/ExtendRealityLtd/Zinnia.Unity) from 1.36.2 to 1.37.0.
- [Release notes](https://github.com/ExtendRealityLtd/Zinnia.Unity/releases)
- [Changelog](https://github.com/ExtendRealityLtd/Zinnia.Unity/blob/master/CHANGELOG.md)
- [Commits](ExtendRealityLtd/Zinnia.Unity@v1.36.2...v1.37.0)

---
updated-dependencies:
- dependency-name: io.extendreality.zinnia.unity
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
@dependabot dependabot Bot added the dependency-update A change that only updates a dependency label Jun 24, 2021
@dependabot dependabot Bot requested a review from thestonefox June 24, 2021 13:03
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@dependabot merge

@dependabot dependabot Bot merged commit 81eb98d into master Jun 24, 2021
@dependabot dependabot Bot deleted the dependabot/npm_and_yarn/io.extendreality.zinnia.unity-1.37.0 branch June 24, 2021 13:23
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🎉 This PR is included in version 1.1.6 🎉

The release is available on:

Your semantic-release bot 📦🚀

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