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1.3.2.7

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@ShirosakiMio ShirosakiMio released this 19 Aug 02:43
· 148 commits to main since this release

中文

✨ 新功能

  1. 接入 Weblate 本地化翻译:接入 Weblate 平台,翻译协同更新更高效

⚡ 优化

  1. FCLLibrary 模块整体并入 FCL 模块:源码/资源/Manifest 合并,减少模块依赖与构建复杂度
  2. 布局加载改为同步:移除 AsyncLayoutInflater,布局统一同步加载,避免异步加载带来的布局问题
  3. 移除 UIListener 回调接口与 UIManager.init 回调参数:简化 UI 生命周期管理代码

🐛 修复

  1. 修复损坏的压缩文件抛 ZipError 导致的崩溃,避免整合包安装失败
  2. 修复删除账户弹窗内容文字异常(#1752
  3. 修复 GLFW 上下文版本探测问题:仅当驱动版本更高时才覆盖上下文版本,放宽 minor 下界并统一上界
  4. 更新 LWJGL 3.3.3/3.4.1 合并产物,修复使用部分模组后启动游戏画面无法显示的问题
  5. 修复世界列表条目上下间距过大的问题

English

✨ New Features

  1. Integrated Weblate localization: Connected the project to Weblate for more efficient collaborative translation updates

⚡ Improvements

  1. Merged the FCLLibrary module into FCL: Sources, resources and manifest are unified to reduce module dependencies and build complexity
  2. Synchronous layout inflation: Removed AsyncLayoutInflater so layouts are always inflated synchronously, avoiding layout issues caused by async inflation
  3. Removed the UIListener callback interface and UIManager.init callback parameter: Simplified UI lifecycle management code

🐛 Bug Fixes

  1. Fixed a crash caused by corrupted archives throwing ZipError, preventing modpack installation failures
  2. Fixed abnormal text in the account deletion dialog (#1752)
  3. Fixed GLFW context version detection: only override the context version when the driver version is higher, relaxed the minor lower bound and unified the upper bound
  4. Updated LWJGL 3.3.3/3.4.1 merged artifacts, fixed the game screen not displaying after using certain mods
  5. Fixed excessive vertical spacing between world list items