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v1.3.0 changelog
Major Changes & Balancing
Vision Overhauls:
Made inverted vision and tunnel vision permanent.
Increased the radius and strength of the migraine handicap (previously too soft).
Audio Adjustments:
Made partial deafness even quieter.
Tinnitus now rings more often (at a lower volume).
Movement & Mobility:
Shortened the jump course cooldown so it triggers more frequently.
Reduced vertigo timers to occur more often.
Made the "Short" handicap extreme: players are now short enough that they cannot jump up a full block (forcing the use of stairs, slabs, etc.) and health is reduced to 5 hearts.
Lethal Handicaps:
Fish allergy and celiac disease now kill instantly, aligning with the behavior of lactose intolerance.
Display:
Shortened the event intervals for dementia.
Dyslexia now applies to absolutely everything in the game (in-game menus, inventory screens, item stack counts, and player name tags).
OCD adjustements:
OCD now inflicts permanent damage until the player obeys.
Ice Rink Rework:
Renamed ice_rink to drunk and leaned fully into a "drunken/tipsy" theme.