This repository was archived by the owner on Jun 18, 2024. It is now read-only.
Repository navigation
Releases: FLHDE/FLPatch
Releases · FLHDE/FLPatch
Release list
v0.4.1
v0.4
Added support for content.dll patches and added a debug option
The debug option logs information about the entire patching process. To enable this behavior, add the following to patches.ini:
[Options]
debug = trueWhen Freelancer.exe is launched with the debug option enabled, the logging will be shown in FLSpew.txt. With FLServer.exe on the other hand, the logging can be viewed in the console (View -> Console). To disable the debug logging, either change debug to false or remove the added snippet.
v0.3
Added support for re-calling internal set-value functions, allowing patches to work that would otherwise occur too late
The following offsets can now be patched dynamically:
- Freelancer.exe, 1C8910: Single (float32) 20000 -> 40000. Increases the poly flipping distance, which allows jumpholes and other effects to be seen from further away.
- Freelancer.exe, 1628F4: Hexadecimal 48 -> 50. Filter out incompatible builds on server list by default.
- Common.dll, 13F48C: Single (float32) 10000 -> 50000. Increases the maximum docking initiation distance.
If you find more offsets that cannot be patched out of the box, please raise an issue.