This is a plugin for FMT that allows you to edit and load mod files within Dead Space
In Development
After building, copy DeadSpacePlugin.dll to your FMT installation's Plugins folder (usually FMT/Plugins/).
VS Code auto-deploy: Set a FMT_PLUGINS_DIR environment variable pointing to your FMT Plugins folder, then use the build tasks:
copy-to-fmt (Debug)— builds Debug and copies the DLLcopy-to-fmt (Release)— builds Release and copies the DLLcopy-only (Debug)/copy-only (Release)— copy an already-built DLL only
- Build the plugin in Debug configuration (with debug symbols)
- Copy the DLL to the FMT
Pluginsfolder - Launch FMT
- In VS Code, open the Run & Debug view (
Ctrl+Shift+D) - Select "Attach to FMT" from the dropdown
- Click the green play button (or press
F5) - Set breakpoints in the plugin code — they will be hit when FMT loads and uses the plugin
The pre-configured launch profile in
.vscode/launch.jsonusesprocessName: "FMT.exe"to find the target process.