Releases: FXTD-Studios/radiance
Release list
Radiance 3.5.2
3.5.1 did not reach the Comfy Registry: its tag pointed at a commit that
still carried version 3.5.0. 3.5.2 is the first Registry release with the
3.5.1 changes below, plus these.
Added
- Qwen-Image Edit 2511: Loader preset with the official template files, and
Sampler Pro defaults for it. - Prompt reference images for Qwen-Image 2.1, Qwen-Image Edit (3 at most) and
Flux.2 Dev / Klein editing, through the native encoders, with avaeinput
and alatentoutput sized on image_1.
Fixed
- Qwen-Image latents are sampled in 5D as the native KSampler does, and a
single-frame 5D latent is tiled again in tile_mode, takes a 4D
noise_override, and decodes as independent images rather than a clip. - Qwen-Image Edit reference images reach the encoder as RGB; an alpha channel
broke Qwen2.5-VL's normalisation. The negative reuses the positive's
reference latents instead of VAE-encoding every image again. - Reference images on a plain Qwen-Image checkpoint log a warning. The Prompt's
vaeinput followsmodel_meta, so saved workflows keep its slot. - Sampler Pro names the Prompt's empty latent output instead of calling it an
IMAGE, and warns on seed 0 with Qwen-Image 2.1 (default seed is now 1). - Bypassed nodes are followed to the input ComfyUI actually forwards when the
Prompt and Sampler read the Loader's model_meta.
Radiance 3.5.1
What's Changed
- Qwen-Image 2.1 support, RGBA alpha through the HDR chain, JS drift fixes, negative prompt lock at cfg 1 by @Albabit in #25
- Beta/release by @aelnaby in #26
- Preserve SDR to HDR expansion invariants by @aelnaby in #27
- image-to-image with reference images on the Prompt (V3): Qwen-Image 2.1, Flux.2 and Qwen-Image Edit 2511; prompt sent as typed; shared input liveness; Sampler fixes (Qwen-Image 5D latents, seed 1 and fixed) by @Albabit in #28
- fix(tests): stub the V3 API in the import isolation harness by @Albabit in #31
Full Changelog: v3.5.0...v3.5.1
Radiance v3.5
Radiance v3.5 brings 147 visible ComfyUI nodes for HDR, colour management, image/video processing, review and DCC handoff.
Highlights
- Updated HDR VAE and pixel-based SDR-to-HDR workflows, with consistent reference-white handling.
- Simple and Advanced Viewer modes, comparison tools, scopes and bounded frame caching.
- Viewer audio for VIDEO inputs, restored media after workflow switches, scoped keyboard shortcuts and improved native-video frame scheduling.
- Verified Nuke 17.1v2 EXR handoff and Resolve Studio still/sequence import.
- Updated installation links and package metadata for
fxtdstudios.comand this repository.
Installation
Install or update Radiance through ComfyUI Manager, or clone this repository into ComfyUI/custom_nodes:
git clone https://github.com/fxtd-studios/radiance.gitInstall the dependencies with the Python used by ComfyUI, restart ComfyUI, and refresh your browser to load the updated Viewer.
Compatibility and limitations
- Back up existing workflows before upgrading from v2.x. The changelog documents retired nodes and changed behaviour.
- Temporal windowing remains experimental and disabled by default. Some long-video scenes fail visual acceptance; use
temporal_window=0for the supported unwindowed path, which requires more memory. - WebGL is the default, tested Viewer backend. Optional WebGPU has feature gaps.
- Plain IMAGE batches contain no audio. Sequence audio is silent during reverse playback. Generated Viewer previews require their ComfyUI temporary files; rerun the workflow if those files are removed.
- Use Write nodes for video/sequence export. Viewer adjustments are preview-only unless applied in the workflow.
See known limitations and the website.
Radinace 2.3.3
Full Changelog: v2.3.2...radinace2.3.3
Radiance v2.3.2
Radiance v2.3.1
Bug fixed with radiance writer
◎ True 32-Bit Scene-Linear Pipeline • Zero clamping. Zero banding. Full OpenColorIO (OCIO) v2 integration, native ACEScg/Rec.2020 support, and precise log decoding (ARRI LogC4, S-Log3, RED Log3G10).
◎ Grade Match & LUT Pipeline • Match source color statistics to any reference using CIE Lab* transfer. Bake your grades directly into 33³ .cube LUTs, or apply any external LUTs with high-precision trilinear interpolation. Ready for DaVinci Resolve & Premiere.
◎ Cinema & Film Emulation • Go beyond basic filters. Emulate Alexa 35, RED V-Raptor, or iconic film stocks like Kodak Vision3 and Portra. Add physically-accurate DOF, Halation, Bloom, and Rolling Shutter.
◎ Analysis & Monitoring • Monitor your image with GPU-accelerated Luma/RGB Parades, Waveforms, Vectorscopes, and False Color visualizations. Our new QC Pro automatically flags gamut violations, crushed blacks, and noise floors.
◎ Video & Temporal Tools • Stop the AI flicker! The new Temporal Smooth tool offers motion-aware flicker reduction for AI video, complete with a Flicker Analyzer for JSON reporting.
◎ AI & Depth Integration • Depth Anything V2: Fully integrated, temporally stable monocular depth estimation. • Highlight Synthesis: AI-driven reconstruction of clipped HDR textures. • 32-Bit AI Upscaling: Latent-preserving super-resolution (SUPIR/RealESRGAN) that maintains your true HDR values.
◎ Pipeline (The VFX Nuke Bridge) • Live, two-way image transfer directly between ComfyUI and The Foundry Nuke! With true multi-channel 32-bit scanline OpenEXR exporting and Nuke-style Workspace Management enforcing project variables (Root/Sequence/Shot/Version).
◎ Terminal HUD & Interactive Masking • A live Python REPL embedded right in the viewer for fast tensor inspection, plus an integrated soft-brush for non-destructive mask generation.
◎ Performance • Powered by 10x–50x GPU acceleration (CUDA + Apple MPS) with zero re-uploads for instant scrubbing.
Full Changelog: radiance...radiance2.3.1
Radiance v2.3
◎ True 32-Bit Scene-Linear Pipeline • Zero clamping. Zero banding. Full OpenColorIO (OCIO) v2 integration, native ACEScg/Rec.2020 support, and precise log decoding (ARRI LogC4, S-Log3, RED Log3G10).
◎ Grade Match & LUT Pipeline • Match source color statistics to any reference using CIE Lab* transfer. Bake your grades directly into 33³ .cube LUTs, or apply any external LUTs with high-precision trilinear interpolation. Ready for DaVinci Resolve & Premiere.
◎ Cinema & Film Emulation • Go beyond basic filters. Emulate Alexa 35, RED V-Raptor, or iconic film stocks like Kodak Vision3 and Portra. Add physically-accurate DOF, Halation, Bloom, and Rolling Shutter.
◎ Analysis & Monitoring • Monitor your image with GPU-accelerated Luma/RGB Parades, Waveforms, Vectorscopes, and False Color visualizations. Our new QC Pro automatically flags gamut violations, crushed blacks, and noise floors.
◎ Video & Temporal Tools • Stop the AI flicker! The new Temporal Smooth tool offers motion-aware flicker reduction for AI video, complete with a Flicker Analyzer for JSON reporting.
◎ AI & Depth Integration • Depth Anything V2: Fully integrated, temporally stable monocular depth estimation. • Highlight Synthesis: AI-driven reconstruction of clipped HDR textures. • 32-Bit AI Upscaling: Latent-preserving super-resolution (SUPIR/RealESRGAN) that maintains your true HDR values.
◎ Pipeline (The VFX Nuke Bridge) • Live, two-way image transfer directly between ComfyUI and The Foundry Nuke! With true multi-channel 32-bit scanline OpenEXR exporting and Nuke-style Workspace Management enforcing project variables (Root/Sequence/Shot/Version).
◎ Terminal HUD & Interactive Masking • A live Python REPL embedded right in the viewer for fast tensor inspection, plus an integrated soft-brush for non-destructive mask generation.
◎ Performance • Powered by 10x–50x GPU acceleration (CUDA + Apple MPS) with zero re-uploads for instant scrubbing.
v2.2
Bug Fixes
Sampler Pro v3.6: Fixed BUG-28 (sigma schedule off-by-one) and BUG-33 (AYS Flux anchors).
Missing Imports: Resolved an issue where json was missing in nodes_radiance_viewer.py.
HDR Clamping: Fixed accidental 8-bit clamping in several CPU-based effects, ensuring your 32-bit float data remains intact throughout the pipeline.
CDL Restoration: Restored the exportToCDL() function that was briefly dropped during the terminal integration.
Major New Features
Terminal HUD (Radiance Viewer v2.2): A live Python REPL is now embedded directly in the viewer.
Includes a persistent namespace so variables survive between executions.
Pre-injected with torch, numpy, math, and os for quick on-the-fly math and image analysis.
Safety guards prevent the ComfyUI event loop from freezing during long-running scripts.
Radiance Professional Suite (9 New Nodes):
Color & Grading: ◎ Radiance Grade Match (shot-to-shot matching) and ◎ Radiance LUT Bake (export your grades as .cube files for Nuke/Resolve).
Temporal Tools: ◎ Radiance Temporal Smooth for removing flicker and AI grain, plus ◎ Radiance Flicker Analyze for technical reporting.
Compositing: ◎ Radiance Blend Composite with 8 HDR-safe blend modes.
Analysis: ◎ Radiance False Color for calibrated exposure visualization.
Technical Viewer Upgrades:
GPU Histogram: Real-time 256-bin per-channel histogram (Press H).
LRU Frame Cache: Drastically improved scrubbing performance by caching up to 8 GPU textures.
fp32 Pick Buffer: True scene-linear color picking with EV readout at your cursor.
Display-P3 Support: Automatic detection and configuration for HDR/Wide Gamut monitors.
MPS Fix
Full Changelog: v2.1.1...v2.2
v2.1.1
Bug Fixes
Sampler Pro v3.6: Fixed BUG-28 (sigma schedule off-by-one) and BUG-33 (AYS Flux anchors).
Missing Imports: Resolved an issue where json was missing in nodes_radiance_viewer.py.
HDR Clamping: Fixed accidental 8-bit clamping in several CPU-based effects, ensuring your 32-bit float data remains intact throughout the pipeline.
CDL Restoration: Restored the exportToCDL() function that was briefly dropped during the terminal integration.
Major New Features
Terminal HUD (Radiance Viewer v2.2): A live Python REPL is now embedded directly in the viewer.
Includes a persistent namespace so variables survive between executions.
Pre-injected with torch, numpy, math, and os for quick on-the-fly math and image analysis.
Safety guards prevent the ComfyUI event loop from freezing during long-running scripts.
Radiance Professional Suite (9 New Nodes):
Color & Grading: ◎ Radiance Grade Match (shot-to-shot matching) and ◎ Radiance LUT Bake (export your grades as .cube files for Nuke/Resolve).
Temporal Tools: ◎ Radiance Temporal Smooth for removing flicker and AI grain, plus ◎ Radiance Flicker Analyze for technical reporting.
Compositing: ◎ Radiance Blend Composite with 8 HDR-safe blend modes.
Analysis: ◎ Radiance False Color for calibrated exposure visualization.
Technical Viewer Upgrades:
GPU Histogram: Real-time 256-bin per-channel histogram (Press H).
LRU Frame Cache: Drastically improved scrubbing performance by caching up to 8 GPU textures.
fp32 Pick Buffer: True scene-linear color picking with EV readout at your cursor.
Display-P3 Support: Automatic detection and configuration for HDR/Wide Gamut monitors.
Full Changelog: v2.1.0...v2.1.1
radiance v02
• True 32 bit floating point pipeline from input to export with no clamping
• Direct 4K DCI and UHD decode into full resolution linear buffers
• Built in LogC, REDLog3G10 and S Log3 with proper log to linear transforms
• Full HDR support with values above 1.0 preserved without clipping
• Linear light workflow for physically correct blending
• Radiance Sampler optimized for detail and stability
• Dynamic Guidance with time based guidance control
• Professional HDR viewer with waveform, histogram and vectorscope
• Pixel accurate inspection and direct EXR export
• Realtime depth based camera defocus with cinematic lens control
• Aperture, focal distance and anamorphic bokeh simulation
• OCIO integration with ACES 2.0 support
• Scene linear color management with proper display transforms
• Live Nuke Bridge for 32 bit EXR and metadata transfer
• Open latent generation with exact aspect ratio control
• Cinema, broadcast and social resolution presets
• Fully unclamped floating point integrity across all nodes
• Stable EXR saver and cross platform support for Windows, Mac Silicon and Linux
Full Changelog: https://github.com/fxtdstudios/radiance/commits/v2.0.0