Skip to content

Repository files navigation

WhatVania

English

Project Summary

WhatVania is a 2D Unity platformer project focused on player movement, combat, level progression, and score/life management.

Technologies Used

  • Unity 2022.3.20f1
  • C#
  • Unity Input System (com.unity.inputsystem)
  • TextMeshPro (com.unity.textmeshpro)
  • Cinemachine (com.unity.cinemachine)
  • Unity 2D Feature package (com.unity.feature.2d)

Project Structure

  • Assets/: Main game content (scripts, levels, prefabs, sprites, sounds, animations, materials, tiles, input actions).
  • Assets/Script/: Core gameplay scripts (player movement, enemy behavior, pickups, level exit, game session, persistence).
  • Packages/: Unity package dependencies (manifest.json, packages-lock.json).
  • ProjectSettings/: Unity project configuration.
  • TestVania.sln and Assembly-CSharp.csproj: C# solution/project files generated for scripting.
  • Library/, Logs/, obj/, .vs/: Unity/IDE generated local build and cache files.

Español

Resumen del proyecto

WhatVania es un proyecto de plataformas 2D en Unity, enfocado en movimiento del jugador, combate, progresión de niveles y gestión de vidas/puntaje.

Tecnologías usadas

  • Unity 2022.3.20f1
  • C#
  • Unity Input System (com.unity.inputsystem)
  • TextMeshPro (com.unity.textmeshpro)
  • Cinemachine (com.unity.cinemachine)
  • Paquete 2D de Unity (com.unity.feature.2d)

Estructura del proyecto

  • Assets/: Contenido principal del juego (scripts, niveles, prefabs, sprites, sonidos, animaciones, materiales, tiles, input actions).
  • Assets/Script/: Scripts principales de gameplay (movimiento del jugador, comportamiento de enemigos, pickups, salida de nivel, sesión de juego, persistencia).
  • Packages/: Dependencias de paquetes de Unity (manifest.json, packages-lock.json).
  • ProjectSettings/: Configuración del proyecto de Unity.
  • TestVania.sln y Assembly-CSharp.csproj: Archivos de solución/proyecto de C# generados para scripting.
  • Library/, Logs/, obj/, .vs/: Archivos locales generados por Unity/IDE (build y caché).

About

A project made in Unity to test my knowledge. Some basics features of scripting and manage of assets

Resources

Stars

Watchers

Forks

Releases

Packages

Used by

Contributors

Languages