Details
If this is intentional, the wiki should be updated to add this info for these two parameters as well.
Steps to reproduce
For example, these work:
local volume, pitch = 0.5, 150
EmitSound("Wood.StepLeft", Entity(1):GetPos(), Entity(1):EntIndex(), nil, volume, nil, nil, pitch)
Entity(1):EmitSound("player/footsteps/wood1.wav", nil, pitch, volume)
But this doesn't:
local volume, pitch = 0.5, 150
Entity(1):EmitSound("Wood.StepLeft", nil, pitch, volume)
Test:
lua_run hook.Add("EntityEmitSound", "test", PrintTable)
lua_run local volume, pitch = 0.5, 150 Entity(1):EmitSound("Wood.StepLeft", nil, pitch, volume)
["Ambient"] = false
["Channel"] = 0
["DSP"] = 0
["Entity"] = Player [1][sev]
["Flags"] = 0
["OriginalSoundName"] = Wood.StepLeft
["Pitch"] = 100
["SoundLevel"] = 75
["SoundName"] = player/footsteps/wood3.wav
["SoundTime"] = 0
["Volume"] = 1
Version of the game
] version
Protocol version 24
Network version 2025.03.26 (garrysmod)
Exe build: 16:44:26 Feb 4 2026 (9951) (4000)
GMod version 2026.02.06, branch: x86-64, multicore: 1
Linux 64bit
Beta
x86-64 beta
Details
If this is intentional, the wiki should be updated to add this info for these two parameters as well.
Steps to reproduce
For example, these work:
But this doesn't:
Test:
Version of the game
Beta
x86-64 beta