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Releases: FancyMcPlugins/FancyNpcs
Releases · FancyMcPlugins/FancyNpcs
Release list
2.4.4
2.4.3
New skin system
- You can now use local image files as skin (docs)
- Skins set by URL or file can be made slim (docs)
- The skin cache system is improved
- A skin generation queue is added
- Skins should load more reliably
- You can set a MineSkin API key to speed up loading skins (tutorial)
When starting the server for the first time, it might take some time (depending on how many npcs with skins you have) to load all skins.
The API for setting skins also changed. Forget the SkinFetcher, now you only need to do the following:
npc.getData().setSkin("username / uuid / url / filename");The old SkinFetcher API won't work in this version.
Other changes
- Added configurable missing permissions message for the
need_permissionaction - Added feature flag to use native threads instead of virtual threads (enable it when you have problems with virtual threads)
2.4.2
- Added per-npc visibility distance (
/npc visibility_distance <npc> <distance>) - Added configurable turn_to_player direction reset range
- Added play_sound action
- Added configurable npc update visibility interval
- Fixed skins via URL not working
- Fixed clearing npc equipment via command
- Fixed display name not always visible when npc type is not player (you needed to look at the entity - now it's always visible)
- Fixed the
register_commandsnot working
API changes
- Added NpcLoadedEvent (fired when all NPCs are loaded)
2.4.1
- Added support for 1.21.4
- Added "need_permission" action - if added the player needs a specific permission, otherwise the action-chain will be terminated
- Improved performance of action execution
API
Marked current skin system as deprecated
We're currently working on a new system, which solves rate limiting problems, adds ability to use skins from local files and adds the ability to specify the skin variant (slim, default). The new skin system will have a slightly new API. If everything goes right, the new system will be added in the next version. There will be documentation, how to use the new API then.
2.4.0
- Added support for 1.21.2 & 1.21.3
- Fixed interaction cooldown message sent twice
- Don't send scale packet for non-living npcs
- Improved logging
2.3.1
- Fixed parsing placeholders in the displayname
- Fixed resetting scale to 1 not working
- Fixed messages for the action and copy commands
- Fixed non player npcs not spawning for the first time
- Fixed collidable command not applying instantly
- Fixed camel pose attribute
- Fixed team create/update packet
- The default skin will be shown, if the configured skin is invalid
2.3.0
- Switched to the new interaction system: click for docs
- Improved how skins are handled and stored
- You can now use placeholders as skin
- You can now either use a URL, UUID or username as skin
- Fixed data mutation issues in the copy subcommand
- Fixed bugs when using the player-npcs feature flag
- Improved color and placeholder parsing performance
- Improved and updated many messages
- Improved logging
- The plugin now uses a thread-pool instead of creating a ton of new threads
- Overall performance and stability improvements
2.2.2
v2.2.1
Changes
- Fixed interaction cooldown not working when 'disable_interaction_cooldown_message' is true
- Fixed npcs showing in tab-completion
- Fixed MiniPlaceholders support
- Fixed glowing showing as white when disabled in info command
- Fixed cat, frog and villager attributes
PRs
- Use StreamSupport instead of Registry#stream on 1.20.1 by @Grabsky in #130
- Add missing dependencies to paper-plugin.yml by @Grabsky in #131
- Fix attribute value parser discarding input after first whitespace by @Grabsky in #138
- use minecraft registry for Frog, Villager and Cat in 1.21 by @UsainSrht in #139
Full Changelog: v2.2.0...v2.2.1
v2.2.0
- Added support for 1.21
- Fixed some command and translation issues