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Soul Gathering

Add Soul Gathering to your mod

I don't have a proper Maven server, so you'll have to use JitPack or the source jar instead. It's not ideal, I know.

Using JitPack (Easier, doesn't always work)

1. Add JitPack and Soul Gathering to build.gradle

This example is written in Groovy, so the syntax may vary. Add JitPack to your Maven repositories.

repositories {
    mavenCentral()
    maven { url 'https://jitpack.io' }
}

Next, add the mod to your dependencies.

dependencies {
    modImplementation 'com.github.FarestR06:Soul-Gathering:${soul_gathering_version}'
  }

Lastly, replace ${soul_gathering_version} with a release tag from the releases section of this repo.

2. Edit gradle.properties (OPTIONAL)

Alternatively, you can keep ${soul_gathering_version} the same and put the release tag in gradle.properties.

# dependencies
fabric_version = a.b.c
soul_gathering_version = [tag]+[minecraft]

3. Reload Gradle

Reload Gradle to apply your changes. Your project should now be able to use the Soul Gathering mod.

Using Source Jar

1. Download source jar

Go to this repo's releases and download the jar titled soul_gathering-[tag]+[minecraft]-sources.jar.
Do not pick the one without sources in its filename, as it is remapped into unreadable intermediary class files.

2. Add the jar to your project folder

At the root of your project, create a directory called "libs".
Place the downloaded sources jar into the libs directory.

3. Tell Gradle where the jar is located

In your build.gradle file, add the libs directory to the repositories.

repositories {
   flatDir {
       dirs("libs")
   }
}

Then implement the jar file.

dependencies {
   modImplementation("soul_gathering-[tag]+[minecraft]-sources.jar")
}

4. Reload Gradle

Reload Gradle to apply your changes. Your project should now be able to use the Soul Gathering mod.

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Adds the Soul Gathering mechanic from Dungeons

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