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Releases: Farsightvision/Obj2Tiles
Releases · Farsightvision/Obj2Tiles
Release list
v1.1.2
16-bit index-safe coarse tiles
v1.1.1
v1.1.0
v1.1.0-beta-5
perf(hlod): stop Phase-1 going serial on RAM-ample pods
v1.1.0-beta-4
feat(hlod): RAM-aware parallel Phase-1 speedup + S3TC black-tiles fix
v1.1.0-beta-2
feat(hlod): RAM-aware graceful degradation to prevent OOM on large mo…
v1.1.0-beta
feat: hierarchical LOD (HLOD) 3D Tiles pipeline
v1.0.20
Fix OOM in Split stage: sequential LODs + per-material texture eviction
v1.0.19
Add KTX2 compression, per-LOD config, geometric error fixes, and .NET 9 KTX2 compression: - Restore built-in KTX2 compression via basisu (originally by Tsipf Vadym), with fixes for KHR_texture_basisu extension and UV flip Per-LOD configuration: - Each LOD has its own JpegQuality (default 90) and MaxAtlasSize (default 4096) - Atlas textures saved as JPEG instead of PNG Geometric error and LOD transitions: - Root error scales from model diagonal — fixes large models disappearing when zoomed out - Per-tile AABB half-diagonal geometric error — LOD transitions scale naturally with tile size - All Refine modes changed from ADD to REPLACE Parallelization: - Split stage, texture atlas packing, and geometry writing run in parallel - Thread-safe texture cache with Lazy<T> to prevent double-loading Other: - Target .NET 9 across all projects
v1.0.18
Merge pull request #4 from Farsightvision/feature/linear-rgb Convert sRGB to linear RGB for Vertex Colors