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This is the old outdated version of Solar Apoc, you can find a more recent version here.

Gamemode_Solar_Apoc_Expanded2

Welcome to the Apocalypse of Blockland, but this time it is cooler(er) B)

Link to HackMD for content balancing

Link to Google Doc for actual content

List of stuff to do:

Optimize power system (Highest Priority)

Add proper help menu and tutorial (High Priority)

Threat System (Monsters + Sun system prioritizes more progressed players)

Reduce spawner raycasts heights to fix player/enemy/material spawn issues

Make weapon ammo drop on death

Rare and common drops from bosses

Machine energy I/O statistic monitoring

Two alternate bosses

Random events (Solar flares, trading caravans, etc.)

Auto-drills (Placable drill to automatically mine materials)

Drones (Mining, Combat)

Alchemical Transmutation Fusion Reactor (ATFR)

Infinity/Singularity production (Via ATFR)

Tier 6 Weapons (Mini-Nuke, Ion Cannon, Ryno V, etc.)

Low priority

Weapon system rework (Custom weapons, integrated with solar apoc's systems)

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