Skip to content

Release Captail 0.1.7 - #18

Merged
FaulMit merged 1 commit into
mainfrom
agent/release-0.1.7
Aug 4, 2026
Merged

Release Captail 0.1.7#18
FaulMit merged 1 commit into
mainfrom
agent/release-0.1.7

Conversation

@FaulMit

@FaulMit FaulMit commented Aug 4, 2026

Copy link
Copy Markdown
Owner

Summary

  • replace the editor preview backend with embedded libmpv for fast seeking, fullscreen playback, keyboard controls, progress seeking, and mixed audio-track preview
  • improve clip loading, overwrite, save-progress, and Windows file-lock handling
  • make automatic capture follow the foreground game and reject non-game windows
  • isolate Game Capture hooks in a per-user cache so games no longer lock the Captail installation folder
  • add Microsoft Store download CTA and Store release documentation
  • bump Captail to 0.1.7

Validation

  • locked restore and Release build
  • full .NET analyzers: 0 warnings, 0 errors
  • English/Russian localization parity: 271 keys
  • GPU capability, automatic capture policy, and file-retry QA
  • preview geometry and trim-overwrite QA on a 240 FPS replay
  • Game Capture hook-isolation integration test
  • local Portable package build
  • Microsoft Store MSIX and MSIXUPLOAD build with manifest extraction validation

@FaulMit
FaulMit merged commit 5e742aa into main Aug 4, 2026
6 of 7 checks passed
@FaulMit
FaulMit deleted the agent/release-0.1.7 branch August 4, 2026 13:36

@chatgpt-codex-connector chatgpt-codex-connector Bot left a comment

Copy link
Copy Markdown

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

💡 Codex Review

Here are some automated review suggestions for this pull request.

Reviewed commit: 0909e746bf

ℹ️ About Codex in GitHub

Your team has set up Codex to review pull requests in this repo. Reviews are triggered when you

  • Open a pull request for review
  • Mark a draft as ready
  • Comment "@codex review".

If Codex has suggestions, it will comment; otherwise it will react with 👍.

Codex can also answer questions or update the PR. Try commenting "@codex address that feedback".

{
string name = Path.GetFileName(path);
return name.EndsWith(".tmp", StringComparison.OrdinalIgnoreCase) ||
name.Contains(".tmp.", StringComparison.OrdinalIgnoreCase) ||

Copy link
Copy Markdown

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

P2 Badge Match only generated temporary filenames

When a user has a legitimate supported video such as session.tmp.final.mp4 in the replay directory, this broad substring check classifies it as an internal working file and silently removes it from the library. Restrict the predicate to the exact temporary/replacement patterns generated by FfmpegAdapter so ordinary filenames containing .tmp. remain visible.

Useful? React with 👍 / 👎.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant