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Captail v0.1.7

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@github-actions github-actions released this 04 Aug 13:42
5e742aa

Warning

Captail 0.1.7 is an early public preview. Bugs and hardware-specific issues are expected.

Added

  • Fast embedded replay preview: The clip editor now uses a hardware-accelerated built-in player with responsive seeking, simultaneous playback of selected audio tracks, fullscreen viewing, keyboard controls, and a fullscreen progress bar.
  • Clear loading states: The replay library and clip preview now distinguish loading, empty, failed, and ready states instead of appearing blank while work is in progress.
  • Microsoft Store availability: Captail can now be installed from Microsoft Store with Store-managed updates.

Improved

  • Safer clip editing: Saving and overwriting show a focused progress overlay, release the preview file before replacement, retry short Windows file-lock races, and keep temporary working files out of the replay library.
  • Automatic capture switching: Desktop mode uses Game Capture only while the hooked game is producing video and remains the foreground application. Alt-tabbing returns recording to the desktop instead of leaving a stale game frame active.

Fixed

  • Fixed black or incorrectly cropped video in the clip editor while keeping fast hardware-accelerated playback.
  • Fixed native video covering overwrite confirmation and saving overlays.
  • Fixed non-game applications such as Telegram being selected as the active automatic capture source.
  • Fixed closing Captail leaving its installation or Portable folder locked by a running game. Game Capture hooks now load from a validated per-user cache instead of the application directory.
  • Fixed misaligned loading indicators and saving text in the replay library and clip editor.

Downloads

  • Installer (recommended): Captail-0.1.7-Setup-win-x64.exe includes Captail, .NET, libobs, FFmpeg, and an uninstaller.
  • Portable: extract the entire Captail-0.1.7-Portable-win-x64.zip before launching Captail.exe.

Compatibility and feedback

Captail is tested on NVIDIA GeForce RTX 40 and RTX 50 series. Older NVIDIA, AMD, and Intel hardware needs broader public testing. Report problems through GitHub Issues.

Release binaries are not Authenticode-signed yet. Windows may show an unknown-publisher or SmartScreen warning. Use SHA256SUMS.txt and GitHub build provenance to verify the download.

Full changelog: v0.1.6...v0.1.7