- Plays nicely with other plugins. EnhancedGV no longer patches Steam's app-page
render function or touches its render output. Earlier builds turned the page's
child element into an array, which crashed SDH-PlayTime (it reads that same
render output) and destabilised TabMaster with extra re-render pressure. The
panel is now injected entirely from EnhancedGV's own component in Decky's tree:
it finds the visible app page in the DOM, reads that page's app ID from its React
fiber, and portals the panel in — re-providing the page's gamepad-focus node so
it stays controller-navigable. No shared Steam React internals are patched. - Sharper scaling across displays. Trailers, screenshots, thumbnails and
description images now size relative to the screen (Steam Deck 800p, 1080p
handhelds, 4K TV) instead of a fixed pixel size tuned for a single display. - The "What's this game about?" summary is now selectable. It's a D-pad focus
stop, so it scrolls into view and can be read on a gamepad — previously the
cursor skipped over it between the media and the sections. - Update panel now clearly shows the new version, a download/install call to
action, and an Open the release page button. - View patch notes (this version) button in QAM → Updates opens the current
version's changelog in a popup (CHANGELOG is now bundled with the plugin).
Install via Decky → Developer → Install Plugin from ZIP. The plugin's Updates section checks for and links to new releases.