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Fixed an issue with importing animations with stronger bone handling to deal with an issue caused by a change in the way Source2Viewer exports .DMX files.
Fixed an issue with exporting animations. Should no longer get an error about freeing tangents.
Fixed Vertex Color exporting. Anything that's in the Color layer should get assigned to the color$0 stream by default, and all other layers exported take on their original names to allow for support for things like VertexPaintTintColor and PerVertexLighting.