Repository navigation
Deferred Renderer
Features
Deferred rendering with G Buffer, individual G Buffer passes can also be visualized.
Directional lights and Point lights.
Phong lightning.
Normal mapping.
Support for parallax occlusion mapping.
Screen Space Ambient Occlusion.
Resource visualizer and manipulator.
Controls
WASD to move camera.
Hold right click mouse to rotate camera.
Full Changelog: v.0.2...v.0.3