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v.0.3

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@FeroXx07 FeroXx07 released this 02 Jun 15:28
· 1 commit to main since this release

Deferred Renderer

Features

Deferred rendering with G Buffer, individual G Buffer passes can also be visualized.
Directional lights and Point lights.
Phong lightning.
Normal mapping.
Support for parallax occlusion mapping.
Screen Space Ambient Occlusion.
Resource visualizer and manipulator.

Controls

WASD to move camera.
Hold right click mouse to rotate camera.

Full Changelog: v.0.2...v.0.3